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         Smalltalk Programming:     more books (86)
  1. Using Visualage Smalltalk Objectextender by IBM Redbooks, 1999-03
  2. Squeak: Open Personal Computing and Multimedia by Mark J. Guzdial, Kimberly M. Rose, 2001-08-02
  3. Visualage Generator V4 System Development Guide (IBM redbooks) by IBM Redbooks, 1999-10
  4. The Design Patterns Smalltalk Companion (Hardcover-1998) (Software Patterns Series) by Sherman R. Alpert, Kyle Brown, et all 1998
  5. Smalltalk-80 to SOAR code (Report. University of California, Berkeley. Computer Science Division) by William R Bush, 1986
  6. Using the Visualage for Smalltalk Tivoli Connection to Create a Tivoli-Manageable Application by IBM Redbooks, 1997-12
  7. Multi-User Smalltalk (SIGS management briefings) by Jay Almarode, 1996-11
  8. Paging on an object-oriented personal computer for smalltalk (Report) by Ricki Blau, 1983
  9. Actors in a Smalltalk multiprocessor: A case for limited parallelism (SCS-TR. Carleton University. School of Computer Science) by David A Thomas, 1986
  10. Workshop on object-oriented programming (Technical report. Brown University. Dept. of Computer Science) by Peter Wegner, 1987
  11. Smalltalk Developer's Guide/Book and Cd-Rom by Jonathon Pletzke, 1996-01
  12. Actra--a multiasking/multiprocessing Smalltalk (SCS-TR. Carleton University. School of Computer Science) by David A Thomas, 1986
  13. Comments on the learnability and usability of smalltalk for casual users (Research Report RC. International Business Machines Corporation. Research Division) by Jakob Nielsen, 1986
  14. As/400 Application Development With Visual Age V2.0 (The Visualage Series)

101. The Dolphin Smalltalk Companion: A Hands-on Guide To Building Complete Applicati
By Ted Bracht; AddisonWesley, 2001, ISBN 0201737930, has CD-ROM. Introduction to OO, programming, smalltalk, step-by-step covers creating full programs for Windows 32-bit. Addison-Wesley
http://www.aw-bc.com/catalog/academic/product/0,4096,0201737930,00.html
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102. Discovering Smalltalk - Addison-Wesley And Benjamin Cummings Catalog
By Wilf R. Lalonde; AddisonWesley, 1994, ISBN 0805327207. Comprehensive introduction to language, detailed coverage of fundamental object-oriented programming concepts objects, parts, methods, classes, inheritance. Addison-Wesley
http://www.aw-bc.com/catalog/academic/product/0,4096,0805327207,00.html
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103. Pocket Smalltalk
Pocket smalltalk™ IDE is a free open source programming environment that lets developers write smalltalk applications for Palm Powered™ handhelds,
http://www.pocketsmalltalk.com/
Pocket Smalltalk™ IDE is a free open source programming environment that lets developers write Smalltalk applications for Palm Powered™ handhelds, and other small devices. Pocket Smalltalk consists of an integrated development environment (IDE) which runs on a variety of platforms (Windows, MacOS, Linux, OS/2, others). It includes a cross-compiler that can generate PalmOS "executable" (.PRC) files from Smalltalk source code. Click here to get started. Latest News Feb 12 , 02 - New Pocket Smalltalk Site Complete The Pocket Smalltalk web site update is now complete! Details... Dec 05, 01 - New Site Details... Dec 01, 01 - Move to SourceForge in planning stage Proposal to move the Pocket Smalltalk code respository to SourceForge. More... Nov 06, 01 - Pocket Smalltalk FAQ now available Thierry Reignier's FAQ for 1.6a4. More...

104. Smalltalk With Style - Prentice Hall Catalog
By Suzanne Skublics, Edward J. Klimas, David A. Thomas; Prentice Hall, 1996, ISBN 0131655493. For OO programming courses; fills gap between software engineering principles and practice of programming in OOP languages. Prentice Hall
http://vig.prenhall.com/catalog/academic/product/0,4096,0131655493,00.html
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105. Smalltalk: Information From Answers.com
smalltalk An operating system and objectoriented programming language that was developed at Xerox PARC.
http://www.answers.com/topic/smalltalk
showHide_TellMeAbout2('false'); Business Entertainment Games Health ... More... On this page: Technology Wikipedia Mentioned In Or search: - The Web - Images - News - Blogs - Shopping Smalltalk Technology Smalltalk An operating system and object-oriented programming language that was developed at Xerox PARC. As an integrated environment, it eliminates the distinction between programming language and operating system. It also allows its user interface and behavior to be customized. Smalltalk was the first object-oriented programming language to become popular. It was originally used to create prototypes of simpler programming languages and the graphical interfaces that are so popular today. Smalltalk was first run on Xerox's Alto computer, which was designed for it. In 1980, Smalltalk-80 was licensed to Tektronix, Apple, HP and TI for internal use. The first commercial release of Smalltalk was Methods from Digitalk in 1983, which later evolved into Visual Smalltalk. In 1997, Smalltalk became an ANSI standard (X3J20). See VisualWorks Visual Smalltalk VisualAge and Alto
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106. Smalltalk Best Practice Patterns - Prentice Hall Catalog
By Kent Beck; Prentice Hall, 1997, ISBN 013476904X. Real world style guide for better programming; gives set of patterns that organize informal experience successful smalltalk programmers learned the hard way. Prentice Hall
http://vig.prenhall.com/catalog/academic/product/0,4096,013476904X,00.html
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107. Introduction To Smalltalk
By Wolfgang Kreutzer. Very nice introduction. Shows how to use Squeak UI and start programming in smalltalk. Text, code samples, many screenshots showing what to do, and how.
http://www.cosc.canterbury.ac.nz/~wolfgang/cosc205/smalltalk1.html
Basic Aspects of Squeak and the Smalltalk-80 Programming Language
Note that this tutorial uses Squeak's appearance and functionality in all its examples. While there are major differences to modern commercial implementations (e.g. VisualWorks or VisualAge ) Squeak uses standard Smalltalk syntax and its programming tools and class library are very close to the Smalltalk systems reported in the original series of books. Some links to other tutorial resources: Why Squeak
Contents:
Some history Basic syntax Building an application
Smalltalk's roots reach back to the early seventies when many ideas later incorporated into the Smalltalk/ObjectWorks programming system were first explored in the context of the Dynabook project at the Xerox Palo Alto Research Center (Parc). This "Dynabook" was based on a vision of inexpensive notebook-sized personal computers for both adults and children, with the power to handle all their information-related needs. Prior to joining Xerox Parc, Alan Kay, the main advocate of this idea, worked at the University of Utah, where he was part of a team which developed the Flex programming system, a novel design for a flexible simulation- and graphics-oriented personal computer, with many ideas derived from Simula and Sketchpad Lisp family, although they offered the necessary symbol processing power, were still lacking in constructs for data encapsulation and did not cater for easy extension by non-specialist users.

108. Making Smalltalk: Spreading The OO Fun LG #59
Series on objectoriented programming for users new to OO, or programming. Text, code, screenshots. Linux Gazette 59
http://www.linuxgazette.com/issue59/steffler.html
"Linux Gazette... making Linux just a little more fun!
Spreading the OO Fun (Series Introduction) By Jason Steffler
Abstract
When I wrote the first Making Smalltalk with the Penguin article back in March of 2000 [LL] , my target audience was experienced programmers who didn't have much exposure to OO
The target audience for this series are people new to OO or new to programming altogether. The intent is to not only introduce OO programming, but to also spread the fun of Smalltalking. Why do this format/effort when there's lots of good tutorials out there ? Two reasons really: 1) Tutorials are great, but can be static and dated pretty quickly. 2) An ongoing series tends to be more engaging and digestible.
To help address the second reason above, my intent is to keep the articles concise so they can be digested in under an hour . Hopefully, as newbies follow along, they can refer back to the original article and make more sense of it. I plan on having a touch of advanced stuff once in a while to add flavour and as before, the articles are going to be written for read-along or code-along people.
Something new I'm going to try is to make the ongoing series viewable in a contiguous fashion and downloadable in one chunk for people who want to browse the series locally. To do this, click on TOC grapic to right. The articles are going to have 2 sets of links: one set for www links, another set for local links, indicated as:

109. Making Smalltalk: Objects, Classes And Other Things LG #60
Series on objectoriented programming for users new to OO, or programming. Text, code, screenshots. Linux Gazette 60
http://linuxgazette.net/issue60/steffler.html
"Linux Gazette... making Linux just a little more fun!
Objects, Classes and Other Things
By Jason Steffler
Abstract
For those who haven't read the previous articles, be sure to read the statement of purpose first. This month, we're going to discuss objects as well as classes, messages and encapsulation. For those looking to read the whole series locally or info about upcoming articles, you can check the MST page . For those looking for further information on learning Squeak, here are some good resources
I also need to cover another item before we get into this article, and it's important enough to put at the top as opposed to the . I had a number of people ask me how I knew what code to type, and where they can find what objects Smalltalk has. I plan on getting to this in article 4. I'm holding off on discussing this to simplify the presentation and concentrate on fundamental concepts first. I've often thought that the message isn't the medium, but rather the volume of the medium. This has a number of connotations; in this context I don't want to present too much too fast and overwhelm the folks who are coming in with no programming experience at all.
!', and the Core Java 2

110. Making Smalltalk: OO Thinking LG #65
Series on objectoriented programming for users new to OO, or programming. Text, code, screenshots. Linux Gazette 65
http://www.linuxgazette.com/issue65/steffler.html
"Linux Gazette... making Linux just a little more fun!
OO Thinking By Jason Steffler Article #5 - Apr 2001
Abstract
For those who haven't read the previous articles, be sure to read the statement of purpose first. This month, we're going to discuss OO thinking. For those looking to read the whole series locally or information about upcoming articles, you can check the MST page . For those looking for further information on learning Squeak, here are some good resources
This is the last planned article for this series. The reader interest has been high enough for me to continue with the next series, but unfortunately my available writing time has quickly dwindled :-( as my wife nears her due date :-) So this will be the last regular article at least for a while.
Quote of the day
Reason never changed a man's opinion which by reason he never acquired.
Mark Twain
OO Thinking
If you're just getting into OO from another programming background, you'll soon realize that it requires a change in the way that you think, the way you approach problems, and (IMHO) how much fun you're having. This month, we go over some things to keep in mind when doing OO programming.
Breaking Linear Thinking
Thinking of problems in terms of nouns and verbs (objects and responsibilities) is a more natural way of thinking, and often leads to a much different decomposition of the problem than functional decomposition. Try to identify which objects are inherit to the problem, which objects need to involved to help out, then think of the most basic responsibilities and distribute them appropriately across the objects.

111. Making Smalltalk With The Penguin LG #51
Series on objectoriented programming for users new to OO, or programming. Goal introduce OO programming, and spread the fun of smalltalking. Teaches smalltalk generally by teaching Squeak. Text, code, screenshots. Linux Gazette 51
http://www.linuxgazette.com/issue51/steffler.html
"Linux Gazette... making Linux just a little more fun!
Making Smalltalk with the Penguin
A quick tour of Smalltalk
By Jason Steffler
Abstract
Since VisualWorks Non Commercial (VWNC) has been freely released for Linux, there's been an increased interest in the Linux community about Smalltalk. The purpose of this article is to give an introduction to Smalltalk for Linux enthusiasts who aren't familiar with it, and to share some of the characteristics of this language that endears itself to so many programmers. There's lots of tutorials and references to Smalltalk out there already. This article isn't intended to be a tutorial or reference for OO programming or Smalltalk, but just a quick tour to whet the palate. General OO knowledge isn't assumed, and the article can be read standalone or while coding-along. Much of the examples here apply equally well to all implementations of Smalltalk. Though all implementations of Smalltalk share the same basic characteristics, there are differences among them - especially when GUI code comes into play. There's a number of freely available Smalltalk implementations available for Linux: GNU Smalltalk Smalltalk/X Squeak , and VisualWorks Non Commercial . Squeak in particular is doing some really cool stuff lately, but the examples here are written in VWNC, since this is the flavour that I'm most familiar with. Also, even though there's a later version available, I'm going to use VWNC v3.0 for illustrative purposes since that is the version with the most freely available tools/extensions available.

112. Self Home Page
Project home, for this simpler smalltalk, at Sun Microsystems Labs. Has newest public release, papers on Self, OO, and prototype programming, tutorial, education resources, mail list archive, links.
http://research.sun.com/self/
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Research Home Spotlight Articles Projects Publications People ... About Sun Labs
The Power of Simplicity
The Self Group , located at Sun Microsystems Laboratories , was dedicated to making the world safe for objects.
Self 4.2
Self 4.2.1 is the most recent public release (April 2004). It features the optimizing compiler on the PowerPC, and a working source-level profiler. Jump here to find out more.
Self 4.1
Self 4.1.6 was the most previous public release (September 2002). It runs on the Macintosh as well as on machines from Sun Microsystems, Inc. Jump here to find out more.
Self 4.0
Self 4.0 was a previous public release (July 1995). Jump here to find out more.
More About Self

113. Fiscal 1994 Project Portfolio Report
Top/Computers/programming/Languages/smalltalk/Self
http://research.sun.com/techrep/1994/annualreport94/self.html
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By Date
Fiscal 1994 Project Portfolio Report
Self
Randy Smith and Dave Ungar, Principal Investigators randall.smith@Eng.Sun.COM
david.ungar@Eng.Sun.COM
Overall Objective
To improve programmer productivity by creating a language and programming environment based entirely on simple objects.
Objective for FY94
To add support for the less sophisticated programmer, so that Self can address the needs of a very wide range of users.
Description
Users will be drawn to Self by an unusually engaging, direct-manipulation graphical interface. They will find Self's simple semantics easy to learn, will be gratified by Self's immediate response to programming changes, and will find it easy to write short programs by assembling prefabricated parts in the interface. Self will be a high-performance, object-oriented programming language and environment that combines simplicity with power. As users grow in ambition and sophistication, they will discover more components available for reuse. All components, having been built in Self, will be easy to customize. Users will smoothly incorporate software written in other languages into their Self objects, and they will build moderately large applications that do not suffer from performance problems.
Accomplishments
We have concentrated on giving Self a new user interface, bringing the implementation up to industrial strength, and providing better tools for programming in Self. Our particular new targets have been to add direct manipulation construction like that in many

114. IBM Smalltalk Tutorial
By KhengKhoon Khor, Nathaniel L. Chavis, Steve M. Lovett, David C. White; IBM, 1995. Audience those knowing general programming terms, concepts, not OO or smalltalk; introduces vital ideas, techniques needed by novice; not a full guide to every language feature, libraries.
http://www.inf.ufsc.br/poo/smalltalk/ibm/
Welcome to IBM Smalltalk Tutorial
Smalltalk is a popular object-oriented programming language. This tutorial covers object-oriented programming (OOP) with IBM Smalltalk. The material covered here is intended for the programmers with no prior experience with Smalltalk. This tutorial does not provide an exhaustive guide to every feature of the language and its libraries. Instead, it is intended to introduce important ideas and techniques needed by the Smalltalk novice. It is assumed that the reader is familiar with general programming terms and concepts, though not necessarily with object-oriented programming. To find out how to use this tutorial click here!
How to Use This Tutorial?
- Find your way around this tutorial
What is Object-Oriented Programming?
- An overview of the OOP concept
IBM Smalltalk Tutorial.
- Table of Contents
Other Internet Smalltalk Resources.
- Other Smalltalk related sites Please feel free to send us your comments or suggestions. We welcome feedback. Kheng-Khoon Khor , Nathaniel L. Chavis (nlchavis@eos.ncsu.edu), Steve M. Lovett (smlovett@eos.ncsu.edu), and David C. White (dcwhite@eos.ncsu.edu) at North Carolina State University

115. IBM Software - VisualAge Smalltalk - Product Overview
Powerful vision of programming gives developers a set of visual programming tools to develop robust solutions to real business needs in client/server and transaction system environments. Free CD, code downloads, products, descriptions, newsgroups.
http://www-3.ibm.com/software/awdtools/smalltalk/
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VisualAge Smalltalk
Overview VisualAge Smalltalk Enterprise V6.0 allows for incremental and rapid development of new Smalltalk applications.
Developers can build and deploy enterprise Web service solutions for dynamic e-business using VisualAge Smalltalk.
Communication transactions can be protected with Secure Socket Layer (SSL) support.
With VisualAge Smalltalk V6.0.1, asynchronous call-out is available on all deployment platform including OS/390, z/OS, HP-UX, and Red Hat Linux
The powerful tools of Server Workbench are now included in VisualAge Smalltalk Enterprise. Currency for databases, communication protocols and Java™ integration have been updated.
VisualAge Smalltalk Enterprise V6.0.2 fixpack is now available for download from this site.
Editions Smalltalk Server for OS/390
VisualAge® Smalltalk Server for OS/390® and z/OS™ V6.0 is the run-time deployment environment for Smalltalk Server applications on OS/390 and z/OS. View prices and buy View pricing Buy online
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877-426-3774 Priority code: 104CBW67 Highlights Download the V6.0.2 fix pack

116. Java For Smalltalk Programmers
One of the original objectoriented programming languages, smalltalk has a loyal user-base; but the industry is increasingly moving toward Java for
http://www.developer.com/java/other/article.php/614371
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117. FREE Research On Language Programming Smalltalk, Programming
Free portal and resources on Language programming smalltalk, programming Language, Java programming Language, C programming Language, Apl programming
http://www.cgsinfotechltd.com/info/Language_Programming_Smalltalk.htm

118. How To Use Model-View-Controller (MVC)
From Applications programming in smalltalk80. First described MVC framework from version 2.0, updated in 1992 to account for changes made for version 2.5. ParcPlace greatly changed versions 4.x which are not in this paper.
http://st-www.cs.uiuc.edu/users/smarch/st-docs/mvc.html
Applications Programming in Smalltalk-80(TM):
How to use Model-View-Controller (MVC)
by
Steve Burbeck, Ph.D. Author's note: This paper originally described the MVC framework as it existed in Smalltalk-80 v2.0. It was updated in 1992 to take into account the changes made for Smalltalk-80 v2.5. ParcPlace made extensive changes to the mechanisms for versions 4.x that are not reflected in this paper.
permission to copy for educational or non-commercial purposes is hereby granted (TM)Smalltalk-80 is a trademark of ParcPlace Systems, Inc.
Introduction
One of the contributions of Xerox PARC to the art of programming is the multiwindowed highly interactive Smalltalk-80 interface. This type of interface has since been borrowed by the developers of the Apple Lisa and Macintosh and, in turn, by the Macintosh's many imitators. In such an interface, input is primarily by mouse and output is a mix of graphic and textual components as appropriate. The central concept behind the Smalltalk-80 user interface is the Model-View-Controller (MVC) paradigm. It is elegant and simple, but quite unlike the approach of traditional application programs. Because of its novelty, it requires some explanation explanation which is not readily available in published Smalltalk-80 references.

119. IBM Redbooks
By Andi Bitterer, Vincent Dijkstra, Boris Shingarov; IBM Redbooks; 1997, ISBN 0738400874. Focus general programming questions on topics such as image maintenance, graphical user interfaces, naming conventions, IBM smalltalk language. IBM, online
http://publib-b.boulder.ibm.com/Redbooks.nsf/RedbookAbstracts/sg244828.html
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VisualAge for Smalltalk Handbook - Volume 1: Fundamentals
This Redbook
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Abstract This book addresses many common questions in the VisualAge for
Smalltalk development arena. It covers various aspects of VisualAge
and IBM Smalltalk through answers to frequently asked questions,
hints and tips from users and developers, and online bulletin
boards inside and outside of IBM. This redbook will help VisualAge for Smalltalk developers find answers to their everyday questions. The book provides usage guidelines for areas such as change management, performance, database access, and transaction processing, to help developers avoid common programming pitfalls. The VisualAge for Smalltalk Handbook has two volumes: - Volume 1: Fundamentals Volume 1 covers general programming questions on such topics as image maintenance, graphical user interfaces, naming conventions

120. Cambridge University Press
By Joseph Pelrine, Alan Knight, Adrian Cho; Cambridge University Press; 2001, ISBN 0521666503. Deep exploration of IBM team programming environment for smalltalk, Java; introduction, advanced topics, detailed examples. Cambridge University
http://titles.cambridge.org/catalogue.asp?isbn=0521666503

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