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         Logo Programming:     more books (100)
  1. Learning With IBM Logo by Daniel Watt, 1985-10
  2. Children learning Logo programming: Interim report no. 2 of the Chiltern Logo Project by Richard Noss, 1984
  3. LOGO Programming as Professional Development, Set (Ecrg Paper) by Peter Evans, 1990-12
  4. The effects of exploratory and directive teaching of fourth graders' learning of LOGO programming by Pamela Kenyon Hunt, 1989
  5. PI and LOGO: Programming Icons (D.A.I. research paper) by Marlene Kliman, 1984
  6. LOGO as a Programming Language: The Hitchhikers Guide to LOGO (Ecrg Paper) by Peter Evans, 1986-12
  7. Logo Programming on the IBM PC (Ibm Personal Computer Series) by Peter Ross, 1988-01
  8. Nontrivial pursuit : the hidden complexity of elementary LOGO programming (SuDoc ED 1.310/2:296702) by U.S. Dept of Education, 1986
  9. Forty Easy Steps to Programming in Basic and Logo by Janus Poirot, 1983-08
  10. Logo programming and the development of planning skills (Technical report) by Roy D Pea, 1984
  11. IBM PCJR: Basic Programming and Applications Including Logo by Louis Nashelsky, Robert Boylestad, 1985-03
  12. Techniques for Logo Programming by Harold Nelson, 1984-09
  13. Advanced LOGO programming? (D.A.I. research paper) by Peter Ross, 1984
  14. Logo Programming (Small Computer Series) by Peter Ross, 1983-08

61. Help-Site: Logo Programming Computer Help
Links to logo programming related documention, manuals, FAQs etc.
http://help-site.com/c.m/prog/lang/logo/

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62. Middle School Programming
Logo Instruction Logo Lessonette logo programming logo programming at Centralia Junior High School Logo Projects and Screen Shots
http://www.gp.k12.mi.us/ci/ce/middle/mselect/program.htm
Computer Programming General Links
  • How Stuff Works MaranGraphics
  • Logo Programming
  • A Turtle for the Teacher Berkeley LOGO User Manual Center for Technology and Teacher Education - MicroWorlds Logo LOGO Foundation ... Web Turtle
  • visitors as of August 25, 2003

    63. View Seul/Edu Application Index
    , A free implementation of the logo programming language, Description, StarLogo is a specialized version of the logo programming language.......
    http://richtech.ca/cgi-bin/seul/seulview.pl?category=Programming

    64. View Seul/Edu Application Index
    Berkeley Logo Programming (November 01, 2003), A free implementation of the logo programming language, designed to make programming accessible to kids.
    http://richtech.ca/cgi-bin/seul/seulvw.pl?category=Programming

    65. Matthew G. Kirschenbaum: The Pedagogy Of Programming
    “The logo programming Language, a dialect of Lisp, was designed as a The logo programming language is an adaptation by Wally Feurzeig and Seymour Papert
    http://www.otal.umd.edu/~mgk/blog/archives/000548.html
    Main
    June 13, 2004
    The Pedagogy of Programming
    GRE were Updates ID Es and other environments to games and conceptual tools. Special thanks to GrandTextAuto , where I first picked up several of these links. Update 11/14/04 : A number of excellent links, via Dirk Scheuring in the comments at GrandTextAuto Posted by mgk at June 13, 2004 08:35 PM
    Comments You should check out Alan Kay's Squeak - http://www.squeakland.org - which was the highlight of his (second) talk at the Interaction Design and Children conference. The piece he showed us involved dragging and dropping items to create rules for an object you create by simply drawing it. For example, he drew a car and made it drive in circles, then a steering wheel to the side, which he then associated with the car so he could steer it, etc. etc. Basic principles of programming, all through a fun interface. Posted by: Jason Link to Comment Thanks Jason, exactly what I'm after. When I get a few more I'll update the main post.

    66. TWiki.APG.LangLogo
    logo programming Language. logo programming Language Logo is a computer programming language based on LISP (with a radically different syntax) designed
    http://www.strotmann.de/twiki/bin/view/APG/LangLogo
    TWiki : Main TWiki APG Infothek ... MicroUSB Logged in as: TWikiGuest TWiki APG LangLogo Edit Attach Ref-By Printable ... More News Hot Topics FORTH Programming USB Cart Project ACTION! Programming AtariMax Cart This WikiWeb
    LOGO Programming Language

    67. Logo Programming Language
    Infohub on logo programming language. LOGOs. They OGO the Bridge incessantly. Sometimes in the midst of carts and omnibuses a lorry will appear LGO great
    http://logo.infohub.dnip.net/
    Logo programming language
    Also known as Logo programming language
    This article is licensed under the GNU Free Documentation License . It uses material from the Wikipedia article "Logo programming language" home archive contact ... recommend

    68. Using Logo Programming To Teach Analogical Reasoning In Science And Mathematics
    Using logo programming to teach analogical reasoning in science and mathematics education. Source, Journal of Computers in Mathematics and Science Teaching
    http://portal.acm.org/citation.cfm?id=110886

    69. Exploring Programming Course Overview
    Logo Students will use logo programming to explore looping and input driven programs. They will create a simple game using Logo.
    http://derrel.net/ep/0102/s02_ep_course_Overview.htm
    Exploring Programming Exploring Programming Course Overview Assignments Spring 2003 Assignments Collaborative Web Tri-Class Reflection Course Information Course Overview Course Syllabus Resources Search Common Logo Commands Logo Programs Squeak Resources ... Resources Other Languages Javascript Alice Exploring Programming Academics ... The American School in Japan
    Exploring Programming Course Overview
    Teacher: Derrel Fincher Spring Semester, 2002
    Course Goals:
    Exploring Programming is a one-semester course for students who feel comfortable with the basics of technology, such as taught in the MS Tech Skills course, and want to go further in understanding how to program a computer. The primary focus of the course is problem solving and projects. Students who find they are more advanced have the option of proposing their projects earlier.
    Major topics
    Logo: Students will use Logo programming to explore looping and input driven programs. They will create a simple game using Logo. Visual Basic for Applications and Visual Basic: Students will use these programs to explore event driven programs as well as to understand the basics of structured programming and object oriented programming.

    70. Panel Left
    Contents. MicroWorlds Pro Fundamentals logo programming Logo Fundamentals Turtle Geometry Programming With Texts Numbers, Words, and Lists
    http://www.beva.org/publish/week4/Help/MWTopics/nav/s2.htm

    MicroWorlds Pro Fundamentals

    Logo Programming

    Logo Fundamentals

    Turtle Geometry
    ...
    Appendices

    71. Screensavers Mushroms - Images, Polyphonique And Hifi Ringtones
    team logos logo programming mobile phone ringtones and logos 3310 logos operator logo s 3310 logos logos for siemens logos and ringtones
    http://www.pixmania.co.uk/uk/uk/logos-ringtones/sp/24001061/040920_mushroms/mush
    After sales service FAQ Order tracking About us ... CONSUMABLE SEARCH The whole site CAMERA CAMCORDER TV VIDEO SOUND TELEPHONY CONSUMABLE IT Product All our brands
    Your accessories Follow the guide and find your accessories in a few clicks! Choice of category Cameras Camcorders Tv video Sound Telephony It products *** jeux video ***
    Your consumables
    Follow the guide and find your consumables in a few clicks!
    Ink cartridge for printer

    Paper for printer

    Power supply

    Camcorder
    ... SEARCH FOR LOGOS/RINGTONES Polyphonic Ringtones Monophonic Ringtones Voice Parodies Real tones Digital 40 Wallpapers Screensavers Big Logos Operator Logos Picture Messages
    MUSHROMS
    TOP JAVA GAMES
    1. Crash nitro kart
    Download

    More info
    2. Speed addict: underground
    Download

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    3. Baldurs gate
    Download

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    Download More info
    LOGOS
    SCREENSAVERS
    Thèmes de la page :
    SEARCH The whole site CAMERA CAMCORDER TV VIDEO SOUND TELEPHONY CONSUMABLE IT Product Alphabetical search Our services How to place an order Register ... New products Powered by 100% secured payment cooking recipes Photo images Affiliate programme Mobile Phone Guide Mobile Phone ... digital camera reviews PIXmania is already present in 24 countries Pixmania is part of the Fotovista Group

    72. 80273 LEARNING THROUGH COMPUTER PROGRAMMING
    The logo programming language will be introduced using a problemsolving approach and its logo programming basics 50.00 - turtle graphics - text output
    http://www.usq.edu.au/unit-1999/fullspec/80273s2d.htm
    80273 LEARNING THROUGH COMPUTER PROGRAMMING
    Year No. Offer Mode Description Cred. Pts 99 80273 S2 D LEARN THROUGH COMP PROGRAM 1.00
    Contents
    STAFFING:
    Examiner: P. ALBION
    Moderator: L. CRAMERI
    RATIONALE:
    There is considerable debate within the educational community about the benefits of computer programming as a medium for learning general problem-solving skills. The theories and research evidence warrant examination to see what advantages may be gained for teachers and students.
    SYNOPSIS:
    This unit will focus on the applications of computer programming to development of problem-solving skills. Students will be introduced to the theory and practice of computer programming in support of learning as articulated by Papert and others. The Logo programming language will be introduced using a problem-solving approach and its application in primary school classrooms will be examined. Other approaches to teaching problem-solving using computer programming and related techniques will be treated briefly.
    OBJECTIVES:
    On successful completion of this unit students will be able
    to:
  • discuss the underlying philosophy of Logo and issues relating
    to its educational use;
  • 73. *LOGO MASSIVE PARALLELISM FOR THE MASSES *Logo, The First
    *Logo is an extension of the popular logo programming language, Many students learn logo programming through turtle graphics they create drawings
    http://www.cs.uml.edu/~fredm/cher/projects/starlogo/info.txt
    cd cm/starlogo get STARLOGO-install.txt binary get starlogo.tar quit Read the file STARLOGO-install.txt for further instructions. A research paper about *Logo, entitled "Overcoming the Centralized Mindset: Towards an Understanding of Emergent Phenomena" is available from an FTP server at the MIT Media Lab. In order to print this paper, you will need access to either a PostScript laser printer or a version of Microsoft Word 4.0 or higher. To get the paper, do the following: ftp cher.media.mit.edu [Internet address: 18.85.0.47] Name: anonymous Password: cd pub/el-memos get memo11.hqx [the Microsoft Word version] binary get memo11.PS.Z [Unix compressed PostScript version] quit *Logo was designed and implemented by Mitchel Resnick of MIT, with help from Ryan Evans (of MIT) and JP Massar and Mario Bourgoin (of Thinking Machines). Students from Boston-area high schools used *Logo (and provided useful feedback) during the development process. Work on *Logo has been supported by the MIT Media Laboratory, Thinking Machines Corporation, the National Science Foundation, the LEGO Group, the McArthur Foundation, and Nintendo Japan.

    74. Learning Technologies Classes
    We used logo programming language and Microworlds software to create Computer Games, We used Microworlds and logo programming to make digital art,
    http://www.smm.org/lt/class/

    Visitor Information
    Education Programs Birthday Parties Camp-Ins ... Get Involved
    Learning Technologies Classes
    2005 Summer Projects June Design a Computer Game: Create Your Own Adventure Game (Ages 13 - 16)
    See what we did in our June 13th computer game class using Microworlds. Design a Computer Game: Create Your Own Adventure Game (Ages 9 - 12)
    Try out the computer games we made using MicroWorlds. Monsters and More Animation Workshop (Ages 6 - 8)
    make animations of Monsters and More! Design a Computer Game: Create Your Own Adventure Game (Ages 9 - 12)
    Try out the computer games we made using MicroWorlds. Movie Magic Camp (Ages 9 - 12)
    Digital movies edited with Imovie. Taught by Chris and Angela Design a Computer Game: Create Your Own Adventure Game (Ages 9 - 12)
    Design a Computer Game: Create Your Own Adventure Game (Ages 9 - 12)

    Try out the computer games we made using MicroWorlds - teachers: Karen and Mardis. Simulations and Artificial Life (Ages 13 - 16) Simulations of life systems in Microworlds! Design a Computer Game: Create Your Own Adventure Game (Ages 13 - 16) The students in the class used a program called Microworlds to create their own adventure computer games. July Design a Computer Game: Create Your Own Adventure Game (Ages 13 - 16) Stufent in the class used a program called Microworlds to create their own adventure computer games.

    75. ..:: Palm | Spot ::.. - Explore More Software!
    TinyLogo 1.1 logo programming environment, FREEWARE TinyLogo is a programming language and program execution environment. It is especially friendly to
    http://www.palmspot.com/software/detail/ps3104a_98232.html

    Software
    Development Visual Development TinyLogo
    Back

    TinyLogo 1.1

    Logo programming environment
    FREEWARE
    by: Timothy J. Lipetz
    E-mail

    Homepage

    Product website

    TinyLogo is a programming language and program execution environment. It is especially friendly to beginning programmers or people who just want to get a simple idea of what programming is all about. It is based on the Logo programmining language and comes complete with Turtle Graphics. Once TinyLogo is installed, programs can be written and run entirely on the Palm computer. Also, since TinyLogo programs can be saved and loaded from memos, they can be exchanged with anyone else running TinyLogo. TinyLogo has over 90 built-in procedures and most importantly, allows you to extend the language by writing your own procedures. Within a very short time, new programmers can write their own procedures to create computer graphics, play music, manipulate words and sentences, and calculate numbers. What's New! New in Version 1.1 - 12/99 Bypassed that annoying Palm auto-capitalization. It is now off by default for input. New procedures to set and get the values of global variables: make, thing.

    76. OS X Apps > Search: "programming Languages"
    XLogo logo programming language, Co co a jLogo - logo programming language interpreter (in French), Other. g et Fr ee
    http://osx.hyperjeff.net/Apps/apps.php?l=1&sub=100&f=programming languages

    77. Turtle Graphics Programming With Newt
    Although turtles are practically synonymous with the logo programming language, other languages such as Lisp and Smalltalk have also implemented turtle
    http://home.comcast.net/~saweyer/newton/newtturt.htm
    Turtle Graphics Programming with Newt
    by Steve Weyer Best "permanent" URL for this page: http://www.kagi.com/weyer/#NewtTurT This tutorial is available as a collection of HTML and graphics files, and as an interactive Newton book created by Newt's Cape from these files ( version and distribution information ). NewtTurT may also be available as an Acrobat PDF file, viewable with Adobe Acrobat Reader on your desktop system.
    • 1.6 (16 Feb 98): minor content, URL updates
    • 1.5 (5 Jun 97): modified API for use with Newt's Cape 1.4
    Introduction
    The "Newt" (aka NewtDevEnv) discussed in this article is a shareware native programming environment on the Newton. Like a chameleon, Newt has evolved to provide different functionality to different users. The first version of Newt in Oct. '93, inspired by the Inspector Gadget and Dot2Dot examples from Apple, allowed you to draw graphics using NewtonScript the "turtle", its amphibious cousin and name inspiration, used Logo. You, the learner, could explore mathematics via a turtle microworld, or add NewtonScript methods to emulate Logo commands and data structures. This book will let you explore Newt as a graphics programming environment. You will get the most out of this interactive article/tutorial if you have Newt (application), NewtDraw (plugin) and NewtTurT (book) installed on your Newton; you need Newt's Cape or Newt's Cape Lite installed for NewtonScript links to work. If you are using a desktop web browser, you may wish to view graphics (there are some GIF screen shots).

    78. LCSI - Solutions - MicroWorlds 2.0
    Focus, logo programming/Multimedia authoring. Available Platforms, Mac and Windows 95. Available Languages, English Windows and Macintosh
    http://www.microworlds.com/solutions/mw.html

    MicroWorlds JR
    MicroWorlds EX MicroWorlds EX Robotics Enriched Math ... My Make Believe Castle
    MicroWorlds 2.0 MicroWorlds 2.0 is now only available for Macintosh OS 7-8-9. It has been replaced by our new product, MicroWorlds EX , available for both Windows and Mac OS X.
    MicroWorlds is a Logo-based curriculum construction kit that makes the actual process of creating a school project a rich, learning experience. MicroWorlds fosters the development of problem-solving strategies, critical thinking skills and creativity.
    Click to see a full screen shot (35K)
    Key Features What Your Students Can Do Display MicroWorlds projects on the Web Save their projects as HTML code to be displayed directly on the World Wide Web "Web Player" for Internet Browsers Use interactive MicroWorlds projects live on theWorld Wide Web "Download-a-project" Project Library View a MicroWorlds project directly from this website; click on

    79. LOGOONLINE.com
    Cable network targeting GLBT viewers with original and classic programming. A division of MTV.
    http://www.logo-tv.com/
    var remote_host = '166.77.6.4'; var if_nt_userName_flash = "null";
    var if_nt_userName_flash = "null"; Watch newscasts from CBS News on Logo throughout the week! Coming Soon : News headlines from Advocate.com!
    Check back soon...
    Real Gay
    Logo's one hour special reuniting TV's favorite gay and lesbian reality stars.
    Wisecrack

    Logo's Stand-up Comedy series, taped live at The Abbey in West Hollywood.
    Round Trip Ticket
    Go off the beaten path to little-known travel spots around the world.
    ...
    Graham dishes out the laughs with new celebrity guests.

    The Birdcage
    Gay nightclub owners put on the show of their lives for their son's new in-laws. Prom Queen A high school student ignites the media by taking his boyfriend to the prom. The Ski Trip Corey Brown turns 30 and realizes his life isn't what he expected it to be. ... Delve into the fascinating life of televangelist Tammy Faye. Morrissey: Who Put The M In Manchester Morrissey does old favorites as well as rare tracks. Kylie Minogue: Kylie Fever Kylie shines in this spectacular theatrical performance. HOME DOCUMENTARIES FILMS TV SCHEDULE ... ABOUT LOGO and Logo and all related marks and designs are trademarks of Viacom International Inc.

    80. Eyemg.com
    Offers ecommerce solutions, web design, programming, hosting, site promotion, online advertising, and logo designs.
    http://www.eyemg.com/

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