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         J Programming:     more books (100)
  1. Basic: An Introduction to Computer Programming With the Apple (Brooks/Cole Series in Programming) by Robert J. Bent, George C. Sethares, 1991-01
  2. Mastering Apple Basic: II Plus, Iie, IIC (Apple Programming Series) by John J. Dielsi, Elaine S. Grossman, et all 1984-10

141. APC Frameset Page
Offers data processing services for data conversion, data entry, direct mailings, custom programs and telephony.
http://members.aol.com/apc68/

142. Free C/C++ Libraries, Source Code And Frameworks(thefreecountry.com)
A variety of free libraries, with or without source code, for accessing databases (with/without ODBC, SQL), encryption, graphics/images, compression, fonts, GUI's, 3D engines, 2D engines, and sockets programming.
http://www.thefreecountry.com/developercity/freelib.html
@import url(../include/modern.css);
Free C / C++ Libraries, Source Code and Frameworks
Reusable source code, libraries, components to link with your programs
You are here: thefreecountry.com (main page) Free C/C++ Libraries, Source Code and Frameworks
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Main Site Home Feedback Link To Us No Spam Policy ... Site Map Programming Free Compilers Source Code / Libraries Programming Tools Documentation ... Free Emulators For Webmasters Web Hosting Perl Scripts PHP Scripts Script Hosting ... Wizards Security Security Miscellaneous Logtime Tofrodos NetSyndic News
If you find this site useful, please link to us
Free C / C++ Libraries, Source Code and Frameworks
Here are some C and C++ libraries, DLLs, VCLs, source code, components, modules, application frameworks, class libraries, source code snippets, and the like, that you can use with your programs without payment of fees and royalties. Note that some libraries (etc) listed here may have certain restrictions about its use and/or distribution. Be sure you read the licence conditions in each package before using them. A few types of libraries have been moved to their own pages, due to the large number of items in those categories. Here are some of the other pages containing free libraries on this site:

143. Algorithm Design Paradigms - Dynamic Programming
(i1)+(j-1) (i-1)+j i+j. The Dynamic programming method is given by.function bin_coeff (n integer; k integer) return integer is type table is
http://www.csc.liv.ac.uk/~ped/teachadmin/algor/dyprog.html
Dynamic Programming
This paradigm is most often applied in the construction of algorithms to solve a certain class of
Optimisation Problem
That is: problems which require the minimisation or maximisation of some measure. One disadvantage of using Divide-and-Conquer is that the process of recursively solving separate sub-instances can result in the same computations being performed repeatedly since identical sub-instances may arise. The idea behind dynamic programming is to avoid this pathology by obviating the requirement to calculate the same quantity twice. The method usually accomplishes this by maintaining a table of sub-instance results Dynamic Programming is a
Bottom-Up Technique
in which the smallest sub-instances are explicitly solved first and the results of these used to construct solutions to progressively larger sub-instances. In contrast, Divide-and-Conquer is a
Top-Down Technique
which logically progresses from the initial instance down to the smallest sub-instances via intermediate sub-instances. We can illustrate these points by considering the problem of calculating the Binomial Coefficient "n choose k" , i.e.

144. The Logic Programming Paradigm Current Trends And Future Directions
Shakertown, Kentucky, USA; 2727 April 1998. Photos.
http://www.CS.NMSU.Edu/~complog/shaker/
The Logic Programming Paradigm: Current Trends and Future Directions Shakertown, Kentucky
April 25-27, 1998
    The aim of this meeting is to
    • present current research directions in Logic Programming worldwide, analyze future research directions boost Logic Programming in North America discuss the relation between Logic Programming and related fields
    The meeting featured 13 invited talks, each followed by a discussion, two panels and a working session on a possibility of the North
    American chapter of the Association for Logic Programming. The meeting was organized by
    Complog

    May 8th, 1998

145. Waxpraxis
programming Pretty Part II · 177 days ago. So, one of the interesting problemswith L-Systems is just programming Pretty - Part I · 178 days ago
http://www.waxpraxis.org/
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sections about coding personal photos political categories actionscript conferences cooking gaming mac oop patterns python rants waxpraxis work recently ActionScript 2.0 LSystem Class Puffzilla v1.0 - Respiratory Simulation Programming Pretty - Part II Programming Pretty - Part I ...
ActionScript 2.0 LSystem Class
I've mentioned to a few folks that I would be posting this soon - so here it is - free to use for all. (I'll post the formal Creative Commons info as soon as their site is back up...) LSystem.as Simple usage: Comment
Puffzilla v1.0 - Respiratory Simulation
The end result is an application I call Puffzilla. It lets you do everything you could do with the old simulation except now you have a nice GUI including graphs, backtrack and a number of other pretty cool abilities. Puffzilla v1.0 If all goes well, next spring university students will be using Puffzilla to perform all sorts of virtual experiments! Comment
Programming Pretty - Part II
So, what I want is a method that just kicks me the next character in the L-System. In other words I want to serially spit out the characters of the L-System rather than doing a bunch of pre-calculating first. With a bit of trickery, you can pull it off.

146. Programming Language And Compiler Research Groups
Multisite working groups and projects listing.
http://www-2.cs.cmu.edu/afs/cs.cmu.edu/user/mleone/web/language/projects.html
Programming Language and Compiler Research Groups
Multi-site working groups and projects are listed at the bottom. Also see this page of pointers to online computer science technical reports
  • Brussels Free University Department of Computer Science
    • Programming Technology Lab research projects:
      • Agora project
        Agora is a prototype-based object-oriented programming language featuring encapsulated inheritance on objects.
      • OPUS project
        OPUS is the theoretical counterpart of Agora. The main motivation of the OPUS research project is to design an elementary calculus to express object-orientedness. It should model the crucial features of object-oriented programming in an orthogonal way.
    • Carnegie Mellon University
  • 147. Seattle Channel - Programming: Eccentric Seattle With J. Kingston Pierce
    Reginald H. Thomson This month, Eccentric Seattle host J. Kingston Pierce unearths J. Kingston Pierce Eccentric Seattle is hosted by J. Kingston Pierce,
    http://www.seattlechannel.org/media/EccentricSeattle.htm
    SEATTLE.GOV City Services Staff Directory About Seattle ... City Contacts SEARCH: News Room
    Local Headlines

    What's Goin' On

    News Releases
    ...
    Citizen Service Bureau

    This month on Eccentric Seattle
    This month, Eccentric Seattle host J. Kingston Pierce unearths the earth shaking story of turn of the last century City engineer Reginald H. Thomson. Thomson’s obsession with leveling the hills of Seattle lasted two decades and gave the City a face-lift on a scale it had never seen before and will probably never see again.
    Watch Reginald H. Thomson: King of the Hills

    Missed previous shows? Use the links in the right hand column to catch up on Seattle's eccentric history.
    Eccentric Seattle with J. Kingston Pierce
    Eccentric Seattle is hosted by J. Kingston Pierce, author of the book of the same name. He celebrates the Emerald City as not only the town where the Happy Face was born, but also where burghers once plotted to import ‘pure young ladies’ from the East to marry local loggers. Whether about famous or ordinary citizens, Pierce’s selection of colorful and off-beat anecdotes provides the basis for a fascinating cable series. Check the station schedule for viewing times.

    148. Mathematical Programming Glossary
    Glossary of keywords and phrases used in the field of optimization.
    http://www.cudenver.edu/~hgreenbe/glossary/glossary.html

    149. CPNET RESEARCHERS
    Complementarity problem network for Mathematical programming. J 3,Houyuan Jiang , Cristy Jones , Joaquim J. Judice ,
    http://www.cs.wisc.edu/cpnet/cpnetresearchers/
    DIRECTORY OF RESEARCHERS
    Researchers' names are sorted by their last names. To add your name to the list, please contact Michael Ferris. Sort by lastname (Total = 113) A Bernardin Akitoby Erling Andersen B ... Thaleia Zariphopoulou Modified: December 17, 2004 by ferris@cs.wisc.edu and

    150. Computer Chess Programming
    Page of chess programming links and documents. Also contains links to other turnbased game programming.
    http://chess.verhelst.org/
    Computer Chess Programming
    Scalable Search in Computer Chess
    29 August 2005 Scalable Search in Computer Chess: Algorithmic Enhancements and Experiments at High Search Depths The book presents new results of computer-chess research in the areas of selective forward pruning, the efficient application of game-theoretical knowledge, and the behavior of the search at increasing depths. It shows how to make sophisticated game-tree searchers more scalable at ever higher depths.
    Posted in Books
    Advances in Computer Chess 5
    25 August 2005
    Posted in Books
    Advances in Computer Chess 4
    25 August 2005
    Proceedings of the International Conference, Brunel University, UK, 1984.
    Posted in Books
    ExaChess 3.1.3
    15 June 2005 Exachess is a chess-database program for the Macintosh that can be used to store collections of chess games or to play games with with several chess-engines . There is a free Lite version and a paid Pro version. Posted in Mac
    Vektor3 Chess 3.2.2
    15 March 2005 Vektor3 Chess is a chess program for the Mac with features that include a customizable chessboard with multiple piece sets, multiple documents, multithreading, support for variations, annotation editor with text styles, move annotations and diagrams, several playing levels, opening book, game analysis, position editor, PGN import and export, HTML export, speech, multiple undo and redo, HTML help including rules of chess. Posted in Mac
    Artificial Intelligence: A Modern Approach (2nd Edition)
    20 January 2005
    Artificial Intelligence: A Modern Approach Artificial Intelligence: A Modern Approach

    151. Flow-Based Programming
    The home page for FlowBased programming (FBP). static final Stringcopyright = Copyright 1999, 2000, 2001, 2002, J. Paul Morrison.
    http://www.jpaulmorrison.com/fbp/
    Flow-Based Programming
    If you are wondering how a revolutionary new approach to application development, which has won acceptance from some of the leading thinkers in the IT industry, can have been in continuous use for almost 30 years in one of Canada's major banks, read on!
    Over the last 30 years this technology has enabled their application to respond to changes in business needs and systems environment, while still running in less elapsed time than programs written using conventional techniques. It was actually invented/discovered back in the late '60s, but it took us 30 years to discover what we had! During that period we came to realize that it solves a number of the problems that arise with conventional programming, and more importantly, we have even figured out why. Hopefully we now have your attention! Herakleitos, in about 500 BC, said
    Panta rheei
    usually translated as "Everything changes". What he actually said was: "Everything flows". Somewhat more recently, the following phrase became popular: "Go with the flow!"

    152. Computer Programming Humor
    Jokes, oneliners, and prank definitions.
    http://www.heuse.com/cphumor.htm
    Computer Programming Humor Free Game Download I wrote in Visual Basic 6.0 Interviewer: "Is studying computer science the best way to prepare to be a programmer?" Bill Gates: "No, the best way to prepare is to write programs, and to study great
    programs that other people have written. In my case, I went to
    the garbage cans at the Computer Science Center and I fished
    out listings of their operating system." DEBUGGING : Removing the needles from the haystack. Endless Loop: n., see Loop, Endless.
    Loop, Endless: n., see Endless Loop.
    - Random Shack Data Processing Dictionary "It is practically impossible to teach good programming style to students that have had prior exposure
    to BASIC; as potential programmers they are mentally mutilated beyond hope of regeneration."
    -Dijkstra "The three most dangerous things in the world are a programmer with a
    soldering iron, a hardware type with a program patch and a user with an idea."
    "The primary purpose of the DATA statement is to give names to constants; instead of
    referring to pi as 3.141592653589793 at every appearance, the variable PI can be given

    153. Jason J. Jones Web Development - Cleveland, Ohio And Mentor, Ohio - Web Programm
    Jason J. Jones Web Development offers custom Web programming at affordable rates.As an independent contractor, we are at your disposal when and where you
    http://www.jjjwebdevelopment.com/
    Jason J. Jones Web Development
    Small Businesses
    Individuals

    Web Service Firms

    (Sub-Contract Work)
    ...
    Contact JJJ Web

    Jason J. Jones Web Development, Inc.
    Serving the Greater Cleveland Area
    Providing Intelligent Web Solutions to Small Businesses
    Jason J. Jones Web Development offers custom Web programming at affordable rates . As an independent contractor, we are at your disposal when and where you need us. You can rely on Jason J. Jones Web Development for quality web solutions created by experienced, intelligent professionals. At Jason J. Jones Web Development we understand that your web needs are as unique as you are. That's why we offer custom solutions. For your company , for you as an individual or for your clients through subcontracting , we offer the same great personal service to ensure you are satisfied with the end product. Getting exactly what you want from the Web doesn't have to be expensive, either. Our current rates are only $50/hour We're proud of our accomplishments. To get to know us better, you can view or download

    154. MSDN Database Programming With Microsoft FrontPage
    Find out how to integrate databases into a site.
    http://msdn.microsoft.com/library/default.asp?url=/library/en-us/dnfp2k2/html/fp

    155. Advanced J/Link Programming -- From Mathematica Information Center
    This session will go beyond the basics to examine some techniques that are oftenoverlooked by J/Link programmers, including the Expr class, sending Java
    http://library.wolfram.com/infocenter/Conferences/4037/
    PreloadImages('/common/images2003/btn_products_over.gif','/common/images2003/btn_purchasing_over.gif','/common/images2003/btn_services_over.gif','/common/images2003/btn_new_over.gif','/common/images2003/btn_company_over.gif','/common/images2003/btn_webresource_over.gif'); All Collections Articles Books Conference Proceedings Courseware Demos MathSource Technical Notes
    Title
    Advanced J/Link Programming
    Author
    Todd Gayley
    Organization: Wolfram Research, Inc. Conference
    Mathematica
    Developer Conference
    Conference location
    Champaign, IL
    Description
    This session will go beyond the basics to examine some techniques that are often overlooked by J/Link programmers, including the Expr class, sending Java object references to Mathematica , using the front end for graphics rendering services, fun tricks with Periodicals ("How to Make the Kernel into a Web Server in 20 Lines of Mathematica Code"), and tips for debugging your Java programs. We will also look at the major new features of J/Link 1.2 and discuss plans for J/Link in the future.

    156. AgentSheets
    Build your own interactive simulation and publish it as Java applet on the web. AgentSheets is an agentbased simulation-authoring tool. The user community ranges from elementary school kids to professional scientists.
    http://www.agentsheets.com
    From personal and information Agents to interactive demos, modifiable simulations to virtual game worlds, AgentSheets ' unique user interface captivates people and draws them into a new relationship with technology. What can you do with it? Create interactive virtual worlds, modifiable simulations, training demos ... and put them online fast with music, speech, video, and Java!
    2.2.5 for Windows

    1.6 X for Mac OSX

    1.5.2 for Mac pre-OSX

    Download a free AgentSheets trial version now. Create your own sims and publish them instantly on the web!
    A showcase of simulations created by everyone from grade-school kids to NASA scientists, city planners to clinical psychiatrists. AgentSheets is easy to learn yet capable of modeling complex relationships and processes.
    AgentSheets Game Design workshop at the 38th Annual High School Honors Institute at the University of Colorado at Boulder. more...
    Adoloscent Game Designers Using AgentSheets, The Imagination Platform: a Case Study by Mark Willoughby
    Mr. Vetro goes to ED-MEDIA

    157. ACM Letters On Programming Languages And Systems
    ACM Letters on programming Languages and Systems. ISSN 10574514; PublisherAssociation for Computing Machinery (ACM). Association for Computing Machinery
    http://elib.cs.sfu.ca/Collections/CMPT/cs-journals/P-ACM/J-ACM-LOPLAS.html
    ACM Letters on Programming Languages and Systems
    The Internet Electronic Library Project at SFU / Prof. Rob Cameron / cameron@cs.sfu.ca

    158. (ootips) Extreme Programming
    Summaries of the main concepts of XP.
    http://ootips.org/xp.html
    Extreme Programming
    Source: otug@rational.com
    Date: 15-Apr-99 Related Sites
    Extreme Programming (XP) is the name that Kent Beck has given to a lightweight development process he has been evolving over the years. This tip contains excerpts from many of his posts to otug. The titles are mine.
    Extreme Programming Practices
    I observed that people didn't enjoy, and didn't actually use the feedback mechanisms that they read about- synchronized documentation, big testing processes administered by a separate group, extensive and fixed requirements. So I decided to look for feedback mechanisms that
  • people enjoyed, so they would be likely to adopt them,
  • had short-term and long-term benefits, so people would tend to stick to them even under pressure,
  • would be executable by programmers with ordinary skills, so my potential audience was as large as possible and,
  • had good synergistic effects, so we can pay the cost of the fewest possible loops Enough philosophy, here are the feedback loops, how they slow the process, their short and long term value, and their most important synergies: Planning Game - You have to wait until you have the stories [lightweight use cases] before you begin production coding. The short term value is that the programmers are relieved of the burden of making decisions that they are unprepared to make. Longer term, the programmers only implement stuff the customers are sure they need, and the customers can change the direction of development on a dime. The Planning Game enables most of the other practices by reducing the bulk of what needs to be considered by the programmers at any one time to their customer's immediate needs.
  • 159. ACM Transactions On Programming Languages And Systems
    ACM Transactions on programming Languages and Systems. ISSN 01640925; PublisherAssociation for Computing Machinery (ACM)
    http://elib.cs.sfu.ca/Collections/CMPT/cs-journals/P-ACM/J-ACM-TOPLAS.html
    ACM Transactions on Programming Languages and Systems
    The Internet Electronic Library Project at SFU / Prof. Rob Cameron / cameron@cs.sfu.ca

    160. Computer Programming 101 - Home
    BASIC and HTML tips and tricks.
    http://www.geocities.com/mikebess420/
    By: Mike Bessette
    Table of Contents
    Introduction
    BASIC

    HTML

    Object Oriented Turing
    News
    Introduction
    This site is intended to provide a basic introduction to computer programming. On this site I deal with the most common commands in BASIC, HTML, C++ and Object Oreinted Turing.
    Of these, BASIC and HTML are the easiest languages to learn. I do not have a complete list of commands/tags on this site but if you want a complete list, you can e-mail me . If you can learn at least one language, chances are you can learn almost any language. I always welcome feedback from my visitors. Back to Top
    News
    August 29, 2005 I have decided to cancel the C++ page due to the many differences in compilers and headers. The Turing page is still coming along (slowly). I have also put Google ads on the site. This is to hopefully make enough money to upgrade to a real server with my own domain name. June 20, 2005
    The Turing and C++ pages are almost done. They should be up this week. I am also working on getting some of my own source code on the site. That should be done this week too.
    Edit: I have a C++ compiler available. Just email me and i will send it to you. There is a basic tutorial included with the compiler.

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