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         Cubism:     more books (100)
  1. Constructive Concepts: A History of Constructive Art from Cubism to the Present by Willy Rotzler, 1977
  2. Cubism, A Taste of Our Time
  3. Cubism by Pierre Cabanne, 2001-11
  4. Cubism & La Section D'Or: Works on Paper, 1907-1922 by n/a by n/a, 1989
  5. Rococo To Cubism in Art & Literature by Wylie Sypher, 1960
  6. Cubism. Biographical and critical study. (The Taste of Our Time. 27.) by Guy. Habasque, 1959
  7. Inside Modernism: Relativity Theory, Cubism, Narrative. (book review): An article from: Yearbook of English Studies by Alan Munton, 2001-01-01
  8. Jorge Guill Picasso, and the language of Cubism.(Ensayo crco): An article from: Anales de la Literatura Espaola Contempora by Robert Havard, 2007-01-01
  9. The Modern image: Cubism and the realist tradition
  10. Toward a New American Cubism by Bruce Weber, 2006
  11. Gallery of Art Series Picasso by Umbro Apollonio, 1954
  12. Cubism and Twentieth-Century Art
  13. Cubism: Its Impact in the USA, 1910-1930
  14. Cubism and Twentieth-Century Art by Robert Rosenblum, 1967

121. Eyes On Art Has Moved
Eyes on Art, One year ago, the original version of Eyes on Art was revised. The page you clicked to is part of this old version.
http://www.kn.pacbell.com/wired/art/styles.html

122. University Of Bath News - New Software Turns Family Albums And Home Movies Into
University of Bath News and Press releases. The family portrait is set to become a great work of art thanks to new computer software that can turn
http://www.bath.ac.uk/pr/releases/picasso.htm
More accessible viewing University Search News ... Contact PR
Press Release 25.8.04
New software turns family albums and home movies into Picasso masterpieces
[may be slow for dial-up users] The family portrait is set to become a great work of art thanks to new computer software that can turn photographs into cubist artworks in the style of Picasso. The Picasso-effect software is part of a unique suite of imaging technologies developed by computer scientists at the University of Bath that turns photo albums, videos and movies into drawings, paintings, and cartoons. The software could also revolutionise the way that animations are made. In order to create the software, the researchers had to teach the computer how to pick out the elements of photographs that, until now, only humans have been able to recognise as important. According to Dr Hall, the key to the new software is helping the computer recognise the important aspects of the photograph or film footage being used: "When humans draw or paint they distil all the vast detail a camera sees into a few lines or daubs of paint. We plug digital cameras into our computers and write software that 'looks' for the same kind of important things as humans do."

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