UWTV Program: Metric Geometry And Computer Science Metric geometry and computer Science The combinatorial landscape is fraught with complexity. Computing optimal solutions to natural problems is often http://www.uwtv.org/programs/displayevent.asp?rid=2631
Adept Scientific Plc - The Technical Computing People MUG Interactive geometry / computer algebra interaction. From Carl DeVore devore On Wed, 29 Aug 2001, Maple User Group wrote http://lists.adeptscience.co.uk/mug/mug_Aug_2001/msg_1821.html
Extractions: The Maple User Group (MUG) is an electronic mailing list designed to give users of the Maple analytical computation software system an opportunity to discuss applications, problems and issues with other users. There are over 1000 readers world-wide. The Maple User Group is moderated by a member of the Symbolic Computation Group at the University of Waterloo in Canada. For more information about Maple software, click here Search Email Archive For:
Minerva Stiftung: Hermann Minkowski Minerva Center For Geometry Mathematics and computer Science. All topics, both theoretical and applied, symplectic geometry, arithmetic geometry, computeraided geometric design, http://minerva.mpg.de/minerva_centers/center_23.html
Extractions: quick links home search sitemap contact forms links history fellowships minerva-fellowships fellowships: application fellowships: level of funding gentner symposia symposia: application earlier symposia minerva schools schools: application earlier schools project support minerva-weizmann mjh-foundation minerva centers list of centers junior research groups Minerva Centers Hermann Minkowski Minerva Center for Geometry
HUJI Computer Vision Research - Geometry Of Views. This model allows us to formalize computer vision using a geometric and algebraic Relative Affine Structure Canonical Model for 3D from 2D geometry and http://www.vision.huji.ac.il/research/geometry.html
Extractions: Consider the 3-dimensional world projected through some point in space (the camera) onto some 2-dimensional plane in space (the image). This is the basic pin-hole camera model most of our work assumes. This model allows us to formalize computer vision using a geometric and algebraic language. In this language we prove fundamental constraints and invariants between images and objects that can be used to develop algorithms for wide array of tasks. Most of the work we do is for the uncalibrated case. ego-motion and detection of moving objects. Algorithms based on this method are robust and allow multiple moving objects and occlusions. Michal Irani, Benny Rousso, Shmuel Peleg Robust Recovery of Ego-Motion CAIP 1993, Budapest, 13-15 Sept 1993. Michal Irani, Benny Rousso, Shmuel Peleg Computing Occluding and Transparent Motions IJCV, Vol 12 No. 1, January 1994 A. Shashua and N. Navab. Relative Affine Structure: Canonical Model for 3D from 2D Geometry and Applications PAMI Vol. 18(9), 1996. represent scenes that avoid 3D.
Teaching Activities Computational geometry (COMP507A) - Graduate and Advanced Undergraduate Level Excursions in computer Science (COMP-199A) - First-Year Seminar http://www-cgrl.cs.mcgill.ca/~godfried/teaching.html
Dgci.cib.na.cnr.it/ Provisional Head of DepartmentDepartment of Engineering Mathematics, geometry and computer Science Engineering Mathematics, geometry and computer Science http://dgci.cib.na.cnr.it/
Extractions: Institute of Geometry, Vienna University of Technology, Austria Recent research has demonstrated the effectiveness of using classical geometric methods for the solution of problems arising in Computer-Aided Design. Because of a poor coverage of classical geometry in most mathematics curricula and the lack of suitable textbooks, the promising results that have been obtained so far have been fully understood only by a rather limited number of experts. On the other hand, the results of geometry driven research have received a lot of interest and are well suited for inclusion in professional systems. Thus it seems a good idea to offer a course that aims at an introduction to central concepts of classical geometry and their applications in CAD. Classical geometric methods have been successfully applied to a variety of problems in Computer-Aided Design and Geometric Modeling, such as sweep surface design, animation and robot motion planning, segmentation and surface fitting in reverse engineering and NURBS representations of special functional forms of curves and surfaces (offsets, developable surfaces, blending surfaces,...). The applied classical material is located in a broad area, which includes projective geometry and classical differential geometry in its center and is surrounded by line geometry, sphere geometry, algebraic geometry, kinematical geometry and other geometric disciplines.
Extractions: This paper is cited in the following contexts: Representation of Conics in the Oriented Projective Plane - Pinto, de Rezende (1997) (2 citations) (Correct) ....environment for distributed visualization [10] We are also using it to construct generalizations of the Voronoi diagram. We observe that rendering conic arcs from this representation is straightforward. We can use the parameterization based on the eccentricity and directrix of the affine conic The interval of the domain of parameterization is given by the angles that lines r 1 and r 2 make with the focal line of the conic (f 1 f 2 ) .... Taylor, W.: The Geometry of Computer Graphics Space Time Ray Tracing using Ray Classification - Quail (1996) (Correct) ....have origin i o x o y o z t i j T and direction i d x d y d z j T . This means that rays travel instantly through time. At extremely large or small scales, the time component of the direction could be set to the speed of light in the database, allowing us to handle relativistic effects
Davide P. Cervone (CV): Computer Experience At the geometry Center, I participated in several softwaredevelopment projects. most notably Beyond the Third Dimension geometry, computer Graphics, http://www.math.union.edu/~dpvc/professional/computer.html
Extractions: DPVC (CV) For more than half of my life I have been using and programming computers; the thought-processes and analytical style used in computer programming come naturally to me. I have considerable practical experience with a variety of languages, operating systems, hardware platforms and networks, and I have been employed as a consultant and a programmer by universities and businesses. As a youngster, I spent my time writing editors, designing operating systems, and developing new programming languages. Fifteen of my programs have been distributed over the Internet, complete with extensive documentation and commented source code. In 1984 , after graduating from Williams college , I was hired as a consultant by the User Services division of the University Computing Center of the University of Rochester . I was responsible for answering questions concerning the VAX/VMS system from the entire campus and the associated Strong Memorial Hospital, from students, faculty, staff, doctors and medical researchers. I taught computer-related minicourses from introductory to advanced levels, and wrote on-line and printed documentation for a variety of software products. At the end of my first year as a consultant, I was promoted to
Projective Geometry For Computer Vision Projective geometry for computer Vision. Subhashis Banerjee Dept. computer Science and Engineering IIT Delhi email suban@cse.iitd.ac.in http://www.cse.iitd.ernet.in/~suban/vision/geometry/
Computational Geometry Resources Other indexes include Jeff Erickson s essential Computational geometry computer Science at ETH Zürich, and Convex and Computational geometry at the http://www.scs.carleton.ca/~csgs/resources/cg.html
Extractions: Resources Centres for research in computational geometry in North America include the Center for Geometric Computing , the Geometry Center at the University of Minnesota, the Center for Geometry Analysis Numerics and Graphics (GANG) at the University of Massachussetts Amherst, the Geometry Laboratory (GEOLAB) at NASA's Langley Research Center, the Computational Geometry and Algorithm Visualization Laboratory at Northwestern University, the ACM SDCR Computational Geometry Working Group Geometric Modeling and Computer Graphics at the University of South Florida, Computational Geometry at SUNY Stony Brook, Queen's University
CVonline: Vision Geometry And Mathematics Probability and Statistics for computer Vision Apparent Contour and Local geometry Common Shape Classes and Representations http://homepages.inf.ed.ac.uk/rbf/CVonline/geom.htm
Extractions: Scientific program Information for authors List of accepted papers Reviewers only (closed) Registration Venue Contacts Artists' corner ... Photos Thanks a lot to all the participants and contributors to DGCI'2002. Some photos taken at the conference are available here . We hope that you enjoyed your stay in Bordeaux. The next DGCI will take place in Naples, Italy, on 19-21 November, 2003. You can follow this link to get further information on this event: go to DGCI'2003 The aim of DGCI conference is to gather researchers on discrete geometry and topology, discrete models, with applications in image analysis and image synthesis. The proceedings of DGCI'2002 are now available on Springer LNCS website , as volume 2301.
GIZA PLATEAU COMPUTER MODEL in threedimensional wireframe geometry using AutoCAD on the IBM computer, Ruled surface geometry was than applied between each pair of adjacent http://oi.uchicago.edu/OI/DEPT/COMP/GIZ/MODEL/Giza_Model.html
Extractions: The Oriental Institute established a Computer Laboratory in July, 1990, to facilitate and encourage the use of computer technology by the faculty and staff in their analysis of the ancient Near East. The Laboratory provides faculty and staff with technical assistance in the selection, development, and operation of specific computer applications, including word processing, database management, and graphics. Additionally, the Laboratory contains some technologically advanced equipment. This equipment allows the computer laboratory staff to work closely with Oriental Institute archaeological expeditions to produce sophisticated computer models and graphic images of their sites. In the spring of 1991 public television station WGBH, in Boston, contacted Professor Mark Lehner, the Oriental Institute's Egyptian archaeologist, with the idea for a show to be broadcast in their NOVA series, investigating the construction of the Giza pyramid complex. One part of the show was to be an animated "fly-over" of the Giza Plateau as it might have looked at the time the pyramids were being constructed. To accomplish this a computer model of the entire plateau and its architectural components had to be created from
The Computer Journal, Volume 16, Issue 2, Pp. 157-160 Abstract. A constructive geometry for computer graphics. The computer Journal, Volume 16, Issue 2, pp. 157160 Abstract. A constructive geometry for computer http://www3.oup.co.uk/computer_journal/hdb/Volume_16/Issue_02/160157.sgm.abs.htm
Extractions: scriptpath="/scripts/" document.write(""); About OpenGL Documentation Coding Resources Search OpenGL Shading Language RSS 1.0 RSS 2.0 Are you using the OpenGL Shading Language Yes - regularly Somewhat - I need more tutorials Rarely - no use for me yet View previous polls We've had hundreds of requests to sell OpenGL T-Shirts and Paraphernalia, so finally we have located an on-demand producer. If you are looking for an OpenGL T-Shirt, Mug or Mousepad, check out our store. Your browser does not support current web standards. It would be a good idea to visit http://www.webstandards.org/upgrade/
Multiple View Geometry In Computer Vision (comp290-89) Multiple View geometry. in computer Vision. Instructor Marc Pollefeys comp29089 Spring 2003 Tuesdays and Thursdays from 1100-1215 in SN011 http://www.cs.unc.edu/~marc/mvg/slides.html
Extractions: Class 03 (Jan 16) [ ppt ] 2D Projective Geometry (continued) Class 04 (Jan 21)[ ppt ] 3D Projective Geometry Class 05 (Jan 28) [ ppt ] Estimation (2D homography) Class 06 (Jan 30) [ ppt ] Estimation (continued) Class 07 (Feb 4) [ ppt ] Algorithm Evaluation Class 08 (Feb 6) [ ppt ] Camera models Class 09 (Feb 11)[ ppt ] Camera calibration Class 10 (Feb 13)[ ppt ] More on single view geometry Class 11 (Feb 18)[ ppt ] The epipolar geometry Class 12 (Feb 20)[ ppt ] 3D reconstruction Class 13 (Feb 25)[ ppt ] Computing the F matrix Class 14 (Feb27) [ ppt ] More on computing F Class 15 (Mar 4) [ ppt ] Rectification and structure reconstruction Class 16 (Mar 6) [ ppt ] Planes and homographies Class 17 (Mar 18)[ ppt ] The Trifocal Tensor Class 18 (Mar 20)[ ppt ] Three-view computation Class 19 (Mar 25)[ ppt ] Multiple View Tensors Class 20 (Mar 27) Project proposals presentation Class 21 (Apr 1) [ ppt ] Self-Calibration Class 22 (Apr 3) [ ppt ] Self-Calibration and Multi-View Reconstruction Class 23 (Apr 8) [ ppt ] Multi-View Reconstruction Class 24 (Apr 10)[ ppt ] Multi-View Reconstruction Class 25 (Apr 15)[ ppt ] Degeneracies, duality and orientation
PERCEPTION Publications Proceedings of the Second Canadian Conference on computer and Robot Vision, On Calibration, Structure from Motion and MultiView geometry for Generic http://movi.inrialpes.fr/Publications/
Extractions: Select a discipline Biomedical Sciences Chemistry Computer Science Economics Education Engineering Environmental Sciences Geography Geosciences Humanities Law Life Sciences Linguistics Materials Mathematics Medicine Philosophy Popular Science Psychology Public Health Social Sciences Statistics preloadImage('/sgw/cda/pageitems/designobject/cda_displaydesignobject/0,11978,4-0-17-900180-0,00.gif'); preloadImage('/sgw/cda/pageitems/designobject/cda_displaydesignobject/0,11978,4-0-17-900170-0,00.gif'); preloadImage('/sgw/cda/pageitems/designobject/cda_displaydesignobject/0,11978,4-0-17-900190-0,00.gif'); preloadImage('/sgw/cda/pageitems/designobject/cda_displaydesignobject/0,11978,4-0-17-900200-0,00.gif'); preloadImage('/sgw/cda/pageitems/designobject/cda_displaydesignobject/0,11978,4-0-17-900369-0,00.gif'); preloadImage('/sgw/cda/pageitems/designobject/cda_displaydesignobject/0,11978,4-0-17-900344-0,00.gif');
Geometry For Computer Graphics (Vince)-Springer Computer Graphics Book geometry is the cornerstone of computer graphics and computer animation, and provides the framework and tools for solving problems in two and three http://www.springeronline.com/sgw/cda/frontpage/0,11855,4-149-22-31559626-0,00.h
Extractions: Select a discipline Biomedical Sciences Chemistry Computer Science Economics Education Engineering Environmental Sciences Geography Geosciences Humanities Law Life Sciences Linguistics Materials Mathematics Medicine Philosophy Popular Science Psychology Public Health Social Sciences Statistics preloadImage('/sgw/cda/pageitems/designobject/cda_displaydesignobject/0,11978,4-0-17-900180-0,00.gif'); preloadImage('/sgw/cda/pageitems/designobject/cda_displaydesignobject/0,11978,4-0-17-900170-0,00.gif'); preloadImage('/sgw/cda/pageitems/designobject/cda_displaydesignobject/0,11978,4-0-17-900190-0,00.gif'); preloadImage('/sgw/cda/pageitems/designobject/cda_displaydesignobject/0,11978,4-0-17-900200-0,00.gif'); preloadImage('/sgw/cda/pageitems/designobject/cda_displaydesignobject/0,11978,4-0-17-900369-0,00.gif'); preloadImage('/sgw/cda/pageitems/designobject/cda_displaydesignobject/0,11978,4-0-17-900344-0,00.gif');