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         Mechanics Of Solids:     more books (100)
  1. Elasticity in Engineering Mechanics by Arthur P. Boresi, Ken P. Chong, 1999-10-25
  2. Engineering Mechanics, Statics by William F. Riley, Leroy D. Sturges, 1995-10-30
  3. ComputationalMechanics: Solids, Structures and Coupled Problems (Computational Methods in Applied Sciences)
  4. Mechanics of Solids (Computational Mechanics and Applied Analysis) by Roger T. Fenner, J.N. Reddy, 1999-01-31
  5. Impact Mechanics by W. J. Stronge, 2004-03-25
  6. Engineering Mechanics: Dynamics v.2 (Vol 2) by J.L. Meriam, L.G. Kraige, 1987-03-11
  7. Statics and Mechanics of Materials by Ferdinand Beer, E. Russell Johnston, et all 2010-01-19
  8. Contact Mechanics (Solid Mechanics and Its Applications)
  9. Intermediate Dynamics for Engineers: A Unified Treatment of Newton-Euler and Lagrangian Mechanics by Oliver M. O'Reilly, 2008-08-04
  10. An Introduction to Mechanics by Daniel Kleppner, Robert J. Kolenkow, 2010-06-07
  11. Numerical Fracture Mechanics (Solid Mechanics and Its Applications) by M.H. Aliabadi, D.P. Rooke, 1991-07-31
  12. Functional Analysis - Applications in Mechanics and Inverse Problems (Solid Mechanics and Its Applications) by L. P. Lebedev, I.I. Vorovich, et all 2002-06-01
  13. p- and hp- Finite Element Methods: Theory and Applications to Solid and Fluid Mechanics (Numerical Mathematics and Scientific Computation) by CH. Schwab, 1999-01-14
  14. Statistical Mechanics of Solids (Monographs on the Physics and Chemistry of Materials) by Louis A. Girifalco, 2003-07-31

81. MIT OpenCourseWare | Civil And Environmental Engineering | 1.050 Solid Mechanics
Solid mechanics. Tools. This section provides direct links to all of the interactive exercises referenced within the text, as well as Java® applet tools and
http://ocw.mit.edu/OcwWeb/Civil-and-Environmental-Engineering/1-050Fall-2004/Too
  • Home Courses Donate About OCW ... Civil and Environmental Engineering Solid Mechanics
    Tools
    Interactive Exercises
    Vector Addition The goal of this exercise is to estimate the resultant of the addition of two vectors. You will be awarded points depending on the accuracy of your estimate and the size of the error tolerance you allow. An estimate within a smaller error tolerance awards you more points, but is, of course, harder to do. You win the game when you get at least 100 points. Sliding Block Your mission is to find an equilibrium state for a block on an inclined plane. To achieve your goal, you can modify three parameters: the coefficient of friction, the shape of the block and the angle theta. Reactions Random loads on a truss structure are generated by the program, and you are asked to estimate the reactions that would be generated at the supports. This tests your knowledge of the principles of vector addition and the summation of forces around a point. You can choose an error tolerance for your estimates, but keep in mind that you get more points for a correct answer within a lower tolerance. Try and get to 100 points with as few tries as possible. Beam Moments The goal of this exercise is to reach an equilibrium position when loading a beam. The program first lets you decide the number of loads to add to a beam and then lets you choose whether or not you want to position the supports. If you do not position the supports, the program will generate random positions for them. Once your beam is set up, you can start to load the beam.

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