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         Magic Square:     more books (100)
  1. The evolution of magic squares in China by Schuyler V. R Cammann, 1960
  2. Magic squares: Word games for fun and skill by Sally B Childs, 1967
  3. Magic squares: New methods embracing a general method by James Cram, 1885
  4. Mexico's Magic Square by Erle Stanley Gardner, 1968
  5. Magic squares and mosaic tablets,: For recreation, etc by Edward W Gilman, 1869
  6. Most Perfect Pandiagonal Magic Squares by Kathleen Ollerenshaw, David Bree, 1998-10-01
  7. Analysis of the properties of numbers as discovered and applied to the construction of magic squares: Together with method of finding true meridan by observation on polaris by Benjamin F Marsh, 1892
  8. Klee: Magic Squares [Paperback]by [Klee, Paul] Muller, Joseph-Emile; 20 color by Joseph-Emile [Klee; Illustrator-20 color Paul] Muller, 1957
  9. Easy methods for the construction of magic squares by J. C Burnett, 1936
  10. Magic cubes which are uniform step cubes, (University of California publications in mathematics) by Kirtland Whiton McDonald, 1934
  11. 'Arepo' in the magic 'Sator' square (The Classical Review. [Offprint]) by John Gwyn Griffiths, 1971
  12. An illustration of the use of the Latin square in measuring the effectiveness of retail merchandising practices (Methods of research in marketing, paper) by Bennett A Dominick, 1952
  13. Construction of classes of experimental designs using transversals in Latin squares and Hedayat's sum composition method (MRC technical summary report) by Walter Theodore Federer, 1971
  14. ZW / Afdeling Zuivere Wiskunde, Mathematisch Centrum by A. E Brouwer, 1979

121. Rainbow Magic - Fun Center - Mazes
Four Java square mazes (must go through every square) and one 'pageby-page' rainbow maze.
http://www.rainbow-magic.com/fun/mazes/index.html

122. The Spoiler Centre
Features a help file with details on items and brief walkthroughs and a handbook with lists of magic, items, enemies, and tips.
http://www.the-spoiler.com/RPG/Square/Final.fantasy.2.html

123. Magische Quadrate
Translate this page Das berühmte Loh-Shu aus dem Jahre 2800 v. Chr. Es ist das älteste bekannte magische Quadrat der Welt. Millionen von weiteren unterschiedlichen magischen
http://www.magic-squares.de/magisch.html
url = new Array( 26,0,0, 0,"allgemeines/quadrate/quadrate.html","Informationen über magische Quadrate", 0,"allgemeines/quadrate/informationen.html","Definition von magischen Quadraten", 0,"allgemeines/quadrate/summe.html","Magische Summe", 0,"allgemeines/quadrate/abbildungen.html","Drehungen und Spiegelungen von magischen Quadraten", 0,"allgemeines/quadrate/zaehlen.html","Magische Quadrate zählen", 0,"allgemeines/quadrate/anzahl.html","Anzahl magischer Quadrate", 21,0,0, 0,"allgemeines/verschiedenes/links.html","Links zu Web-Seiten über magische Quadrate", 0,"allgemeines/verschiedenes/sitemap.html","Übersicht der Web-Seiten über magische Quadrate" );
Das berühmte Loh-Shu aus dem Jahre 2800 v. Chr. Es ist das älteste bekannte magische Quadrat der Welt.
Millionen von weiteren unterschiedlichen magischen Quadraten können sie online auf diesen Seiten erzeugen.
Anmerkungen, Fragen und Hinweise an Holger Danielsson Letzte Änderung: 26.06.2003

124. Magic Rectangles
Presents 2xn and 3xn rectangles, as well as squares of order 4,5 and 8. Generation of the last by knight's tour.
http://www.gpj.connectfree.co.uk/mrm.htm
Classic Mathematical Recreations
Magic Rectangles
The basic problem is: To arrange the numbers 1 to mn in an array of m ranks and n files so that each rank adds to the same total M and each file to the same total N. The totals M and N are termed the magic constants . Since the average value of the numbers is A = (mn + 1)/2, we must have M = nA and N = mA. The total of all the numbers in the array is mnA = mM = nN. If mn is even mn + 1 is odd and so for M = n(mn + 1)/2 and N = m(mn + 1)/2 to be whole numbers n and m must both be even. On the other hand if mn is odd then m and n must both be odd, by simple arithmetic. Therefore: An odd by even magic rectangle is impossible. When m = n we have a magic square diagonal magic squares. For some values of n it is also possible to construct pandiagonal magic squares in which the shorter diagonals are joined up in pairs to make broken diagonals each with n numbers like the main diagonals and also adding to the magic constant. A rectangle in which only the ranks but not the files, or only the files but not the ranks, add to a constant value are naturally termed semimagic Note: some writers on "magic squares" use the term to mean diagonal magic squares, and they sometimes refer to squares that do not have the diagonals magic as "semimagic". These usages should be avoided since the above definitions are more generally applicable.

125. Sailor Moon Bingo
Bingo board. Squares contain occurrences from the dubbed series (ie. sweat drop, vein, Moon Tiara magic).
http://www.angelfire.com/ri/lance2/luno.html
setAdGroup('67.18.104.18'); var cm_role = "live" var cm_host = "angelfire.lycos.com" var cm_taxid = "/memberembedded" Search: Lycos Angelfire Dating Search Share This Page Report Abuse Edit your Site ... Next
Sailor Moon Bingo
Get a Sailor Moon Bingo Board

Get the Official Rules

Return to the Main Bingo Board Page

That Serena is such a flake. If only she would follow her own advice! ...Oh, hi, I'm Luna, the talking cat and brains behind this whole Mickey Mouse Sailor Scout operation. The Sailor Scouts and their adventures get kind of predictable after awhile take it from me. So I made this game. It's helped me through many-a Negaverse battle. I hope it does the same for you!
Serena the Klutz
Amy the Nerd
The Sailor Mercury visor
Chef Lita
Lita's old boyfriends
We don't have to meet them. She just has to mention one. Raye Snaps Raye snaps at someone , not in half. Although that would be interesting. Transformation (not Sailor Moon's) Don't you hate how they hardly ever show any transform except Sailor Moon? The others have some much more interesting transformations. And Sailor Moon's just gets so boring after the first 20 or so times. I didn't know the moon crystal could do that!

126. Freshmeat.net: Project Details For MagicSquare
magicSquare Default branch, Section Unix magicSquare is inspired by a game played on a HP48 / 49G. Author Cycojesus contact developer
http://freshmeat.net/projects/magicsquare/
OSTG ThinkGeek Slashdot ITMJ ... Whitepapers Ads_kid=0;Ads_bid=0;Ads_xl=0;Ads_yl=0;Ads_xp='';Ads_yp='';Ads_xp1='';Ads_yp1='';Ads_opt=0; Ads_wrd='magicSquare,Development_Status,5_Production_Stable,Environment,X11_Applications,Intended_Audience,End_Users_Desktop,License,OSI_Approved,GNU_General_Public_LicenseGPL_,Operating_System,POSIX,Linux,Programming_Language,C,Topic,Games_Entertainment,Puzzle_Games'; Ads_prf='page=projects'; Ads_par='';Ads_cnturl='';Ads_sec=0;Ads_channels='RON_P1_Leaderboard'; Fri, Sep 16th home browse articles ... scoop 16:02 PDT Search for in projects articles comments
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[Project]
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magicSquare - Default branch
Section: Unix

Ads_kid=0;Ads_bid=0;Ads_xl=0;Ads_yl=0;Ads_xp='';Ads_yp='';Ads_xp1='';Ads_yp1='';Ads_opt=0; Ads_wrd='magicSquare,Development_Status,5_Production_Stable,Environment,X11_Applications,Intended_Audience,End_Users_Desktop,License,OSI_Approved,GNU_General_Public_LicenseGPL_,Operating_System,POSIX,Linux,Programming_Language,C,Topic,Games_Entertainment,Puzzle_Games'; Ads_prf='page=projects'; Ads_par='';Ads_cnturl='';Ads_sec=0;Ads_channels='RON_P2_Skyscraper'; Ads_kid=0;Ads_bid=0;Ads_xl=0;Ads_yl=0;Ads_xp='';Ads_yp='';Ads_xp1='';Ads_yp1='';Ads_opt=0; Ads_wrd='magicSquare,Development_Status,5_Production_Stable,Environment,X11_Applications,Intended_Audience,End_Users_Desktop,License,OSI_Approved,GNU_General_Public_LicenseGPL_,Operating_System,POSIX,Linux,Programming_Language,C,Topic,Games_Entertainment,Puzzle_Games'; Ads_prf='page=projects'; Ads_par='';Ads_cnturl='';Ads_sec=0;Ads_channels='RON_OSTG_Services';

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