Geometry.Net - the online learning center
Home  - Math_Discover - Geometry Computer
e99.com Bookstore
  
Images 
Newsgroups
Page 5     81-100 of 143    Back | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | Next 20

         Geometry Computer:     more books (100)
  1. Selected Topics In Geometry With Classical Vs. Computer Proving by Pavel Pech, 2007-11-12
  2. Graph Drawing: DIMACS International Workshop, GD '94, Princeton, New Jersey, USA, October 10 - 12, 1994. Proceedings (Lecture Notes in Computer Science) by Dimacs International Workshop, 1995-02-17
  3. Geometry of Curves and Surfaces with MAPLE by Vladimir Rovenski, 2000-04-26
  4. Geometry and Robotics: Workshop, Toulouse, France, May 26-28, 1988 : Proceedings (Lecture Notes in Computer Science) by J. D. Boissonnat, 1990-01
  5. Computer Graphics: Introduction to Mathematics and Geometry by Michael E. Mortenson, 1989-03-27
  6. Geometric Methods and Applications: For Computer Science and Engineering by Jean Gallier, 2000-11-03
  7. Geometry Turned On: Dynamic Software in Learning, Teaching, and Research (Mathematical Association of America Notes)
  8. Algorithms in Real Algebraic Geometry (Algorithms and Computation in Mathematics) by Saugata Basu, Richard Pollack, et all 2010-11-02
  9. A Gateway to Modern Geometry: The Poincare Half-Plane by Saul Stahl, 2007-11-25
  10. Graph-Theoretic Concepts in Computer Science by L. Kucera, 2003-02-12
  11. Applications of Algebraic Geometry to Coding Theory, Physics and Computation (NATO Science Series II: Mathematics, Physics and Chemistry)
  12. Graph-Theoretic Concepts in Computer Science: 24th International Workshop, WG'98, Smolenice Castle, Slovak Republic, June 18-20, Proceedings (Lecture Notes in Computer Science)
  13. Foundations of Software Technology and Theoretical Computer Science: 12th Conference, New Delhi, India, December 18-20, 1992. Proceedings (Lecture Notes in Computer Science)
  14. Algorithms - ESA '94: Second Annual European Symposium, Utrecht, The Netherlands, September 26 - 28, 1994. Proceedings (Lecture Notes in Computer Science)

81. Department Of Mathematics, IIT Bombay
Department of Mathematics. Courses at B.Tech, M.Tech, M.Sc and Ph.D level. Research areas Algebra and Combinatorics; Theoretical computer Science; Analysis Functional and Numerical Analysis; Topology and geometry; Numerical Analysis; Mechanics of Fluids; Mechanics of Solids; Statistics.
http://www.math.iitb.ac.in/
Indian Institute of Technology Bombay
About the Department Academic Programs Admissions People
Special Year Programmes Research and Development Resources and Services
Mathematics Association Seminars and Colloquia Conferences and Workshops XML based data collection system Placements B.Tech Courses

82. Asano Klette Ronse, GMCI'2002
11th Workshop Theoretical Foundations of computer Vision Different disciplines such as digital geometry, mathematical morphology, polyeder geometry or
http://www.citr.auckland.ac.nz/~rklette/Dagstuhl02/
11th Workshop "Theoretical Foundations of Computer Vision"
Geometry, Morphology, and Computational Imaging
April 07 - 12, 2002 Chairmen Tetsuo Asano (Japan), Reinhard Klette (New Zealand), Christian Ronse (France)
Image analysis and computer graphics depend on geometric modelling and analysis of objects in two- or multidimensional spaces. Different disciplines such as digital geometry, mathematical morphology, polyeder geometry or computational geometry, just to cite a few, are closely related to progress in image analysis and computer graphics. The seminar discussed theoretical fundamentals related to those issues and specified open problems and major directions of further development in the field of geometric problems related to image analysis and computer graphics. The seminar schedule was characterised by flexibility, working groups, and sufficient time for focused discussions. There is an
  • edited volume of seminar papers (within the Springer LNCS series). Contributions in this volume are related to one of the following subjects:
    • geometric algorithms for computer vision for extracting structures from images, geometric shape matching, image segmentation and image restoration
  • 83. CASA
    computer Algebra Software for constructive Algebraic geometry. Designed for performing computations and reasoning about geometric objects in classical algebraic geometry, in particular affine and projective algebraic geometry over an algebraically closed field of characteristic 0.
    http://www.risc.uni-linz.ac.at/software/casa/
    CASA Computer Algebra System for Algebraic Geometry
    CASA is a special-purpose system for computational algebra and constructive algebraic geometry. The system has been developed since 1990. CASA is the ongoing product of the Computer Algebra Group at the Research Institute for Symbolic Computation (RISC-Linz), the University of Linz, Austria, under the direction of Prof. Winkler. The system is built on the kernel of the widely used computer algebra system Maple. Introduction Requirements, Distribution And Contact CASA: A Quick Tour What Is New ... Bibliography

    84. Hp Labs : Research : Information Theory : People
    Information Theory Research Group, Advanced Studies Organization, HewlettPackard Laboratories. Research interests in digital communications, applications of number theory and algebraic geometry to communications, coding theory, mathematics of machine intelligence, theoretical computer science. Brief biography and preprints.
    http://www.hpl.hp.com/personal/Vinay_Deolalikar/index.htm
    summary of site-wide JavaScript functionality United States-English Contact HP Search:
    HP Labs All of HP US
    Vinay Deolalikar
    Researcher
    printable version
    HP Labs
    Research Advanced Studies ... Downloads E-mail: vinayd (at) hpl.hp.com
    Phone: (650) 857-8605
    FAX: (650) 852-3791 Location:

    Hewlett Packard Labs
    1501 Page Mill Road
    Palo Alto, CA 94304
    Professional Activities
    • Senior Research Scientist, Information Theory Research Group, HP Labs Research Lead, Security and Cryptography Research, Sensor and Mobile Systems Lab, HP Labs HP's representative to security working group, EPC Global
    Biography
    Vinay Deolalikar received his 5-Year Master of Technology degree in Electrical Engineering from the Indian Institute of Technology (I.I.T.), Bombay, in 1994. His master's thesis involved studying the intractibility of mapping Boolean functions using neural networks with restricted sets of weight vectors as well as the effect of varying the neuron transfer functions on the ability of the network to classify regions in input space. From 1995 to 1999, Vinay was a doctoral student at the University of Southern California in Los Angeles. His doctoral thesis involved studies on two distinct but related problems: firstly, to find methods of constructing function fields over finite fields with many rational places, and secondly, to explicitly construct algebraic-geometric codes over towers of function fields meeting the Drinfeld-Vladut bound. In April 2000, Vinay received the University of Southern California's EE-Systems annual Outstanding Research Paper award for work towards the explicit construction of algebraic-geometric codes that beat the Gilbert-Varshamov bound.

    85. Human Form From Sacred Geometry
    geometry, Optics, Ancient History of Art and Religion, computer Imaging, Photography Sacred geometry. This research which is documented in four computer
    http://www.people.vcu.edu/~chenry/
    SACRED GEOMETRY
    New Discoveries Linking The Great Pyramid to the Human Form Professor, Department of Sculpture
    Virginia Commonwealth University
    Richmond, Virginia This site is best viewed on Microsoft Internet Explorer 4.0 or higher with screen set to 1024 X 768 pixels, 24 bit ...16 million colors. Set ... View/Text Size ... to Meduim Click on thumbnails to view larger images. For more than twenty years, I have been studying the image generating properties of reflective spheres stacked in 52 degree angle pyramids. The 52 (51.827) degree angle slope of the sides of The Great Pyramid in Cairo, Egypt embodies the Golden Mean which is the ratio that is used in Nature to generate growth patterns in space. Sacred Geometry studies such primal systems which reveal the unity of the cosmos by representing the relationships between numbers geometrically. The Vesica Piscis is one of the most fundamental geometrical forms of this ancient discipline and it reveals the relationship between the The Great Pyramid and the 2 dimensional expansion of a circle of one unit radius R as shown in Figure 1. This relationship is more completely described in The New View Over Atlantis by John Michell published by Thames and Hudson. Figure 1 Vesica Piscis in 2 Dimensions In the early 1970s, I became very interested in the three dimensional representation of this geometry and I visualized this as a three dimensional pyramid inside two intersecting spheres shown in Figure 2.

    86. VXL - C++ Libraries For Computer Vision
    A collection of C++ libraries designed for computer vision research. Includes imaging, geometry, numerics, streaming I/O, basic templates, posix. VXL is written in ANSI/ISO C++ and is designed to be portable over many platforms.
    http://vxl.sourceforge.net/
    The Homepage
    C++ Libraries for Computer Vision Research and Implementation Contents: [Introduction] [Documentation] [Example code and images] [Download and install] ... [Bug reports]
    Introduction: What is VXL?
    VXL (the Vision- something -Libraries) is a collection of C++ libraries designed for computer vision research and implementation. It was created from TargetJr and the IUE with the aim of making a light, fast and consistent system. VXL is written in ANSI/ISO C++ and is designed to be portable over many platforms. The core libraries in VXL are:
    • vnl (numerics) : Numerical containers and algorithms. e.g. matrices, vectors, decompositions, optimisers. vil (imaging) : Loading, saving and manipulating images in many common file formats, including very large images. vgl (geometry) : Geometry for points, curves and other elementary objects in 1, 2 or 3 dimensions. vsl (streaming I/O), vbl (basic templates), vul (utilities) : Miscellaneous platform-independent functionality.
    As well as the core libraries, there are libraries covering numerical algorithms, image processing, co-ordinate systems, camera geometry, stereo, video manipulation, structure recovery from motion, probability modelling, GUI design, classification, robust estimation, feature tracking, topology, structure manipulation, 3d imaging

    87. The Math Forum - Math Library - Projective Geom.
    An Introduction to Projective geometry (for computer vision) Stan Applications of projective geometry and transformations for computer graphics.
    http://mathforum.org/library/topics/projective_g/
    Browse and Search the Library
    Home
    Math Topics Geometry Non-Euclidean Geom. : Projective Geom.

    Library Home
    Search Full Table of Contents Suggest a Link ... Library Help
    Selected Sites (see also All Sites in this category
  • An Introduction to Projective Geometry (for computer vision) - Stan Birchfield
    The contents of this paper include: The Projective Plane; Projective Space; Projective Geometry Applied to Computer Vision; Demonstration of Cross Ratio in P^1; and a bibliography. (Euclidean geometry is a subset of projective geometry, and there are two geometries between them: similarity and affine.) Also at http://vision.stanford.edu/~birch/projective/. more>>
  • Projective Geometry - Nick Thomas
    Basics, path curves, counter space, pivot transforms, and some people involved in the development of projective geometry, which is concerned with incidences: where elements such as lines planes and points either coincide or not. For example, Desargues Theorem says that if corresponding sides of two triangles meet in three points lying on a straight line, then corresponding vertices lie on three concurrent lines. The converse is also true: if corresponding vertices lie on concurrent lines, then corresponding sides meet in collinear points. This illustrates a fact about incidences and has nothing to say about measurements, which is characteristic of pure projective geometry. Projective geometry regards parallel lines as meeting in an ideal point at infinity. more>>
  • PyGeo - Arthur Siegel
    A dynamic geometry toolset written in Python, with dependencies on Python's Numeric and VPython extensions. It defines a set of geometric primitives in 3d space and allows for the construction of geometric models that can be manipulated interactively, while defined geometric relationships remain invariant. It is particularly suitable for the visualization of concepts of Projective Geometry. PyGeo comes with complete source code.
  • 88. Graph Drawing 2000
    The symposium is a forum for researchers and practitioners working on all aspects of graph visualization and representation. The range of topics considered in graph drawing includes graph algorithms, graph theory, geometry, topology, visual languages, visual perception, information visualization, computerhuman interaction, and graphic design. Colonial Williamsburg (Virginia, USA) 2023 September 2000.
    http://www.cs.virginia.edu/~gd2000/
    Colonial Williamsburg
    (Virginia, USA)
    September 20-23, 2000
    Important News!
    will be held in Vienna, Austria during September 23-26, 2001.
    Check out the website!!
    Workshop on Data Exchange Formats
    was held on 20 Sept 2000.
    The report is available here
    - The GD 2000 Proceedings proceedings are in production, and will ship early in 20001 as Volume 1984 of the Lecture Notes in Computer Science series.
    • Each person registered for GD2000 will automatically receive a copy of the proceedings.
      (We will update this site once we know they have shipped.)
    • The GD2000 Proceedings are available directly from Springer Verlag. If the previous link is not working for you (it sometimes gets confused) you can Search the Springer Verlag catalogue looking for ISBN '3-540-41554-8'.
    Contents

    89. ECG: Effective Computational Geometry For Curves And Surfaces
    directions computational geometry, computer algebra and numerical analysis, from Computational geometry and other areas in mathematics and computer
    http://www.aramis-research.ch/d/13994.html

    Basisinformation

    Kontaktpersonen

    Forschungsbereiche

    Beteiligte Personen
    ...
    Organisation

    Projekt Titel (orig.)
    ECG: Effective computational geometry for curves and surfaces
    Schlüsselwörter
    (Englisch)
    Geometric computing; effective computational geometry; curves and surfaces; robustness; approximation; surface reconstruction; geometric optimization; Information Processing; Information Systems; Innovation; Technology Transfer Startdatum Enddatum Kontaktpersonen Prof. Dr. Emo Welzl Tel.Nr E-mail emo@inf.ethz.ch Organisation ETH Zürich Institut für Theoretische Informatik IFW B 49.2 Strasse ETH-Zentrum PLZ / Ort Zürich Land Schweiz top Projektinformation Deutsch Englisch Italienisch x Schlüsselwörter x Alternative Projektnummern x Forschungsprogramme x Kurzbeschreibung x Weitere Hinweise und Angaben x Partner und Internat. Organisationen x Abstract x Datenbankreferenzen top Alternative Projektnummern (Englisch) EU project number: IST-2000-26473 top Forschungsprogramme (Englisch) top Kurzbeschreibung (Englisch) See abstract top Weitere Hinweise und Angaben (Englisch) Full name of research-institution/enterprise: IFW B 49.2

    90. R.Mukundan::Java Applets Center
    Illustration computer graphics algorithms, computer vision algorithms, computational geometry algorithms, data structures and algorithms.
    http://www.cosc.canterbury.ac.nz/people/mukundan/JavaP.html
    R. Mukundan
    Welcome to Java Applets Center!
    The applets included under the following catagories are intended to demonstrate the working of some of the fundamental algorithms in the respective areas. It is hoped that the applets would serve as useful tools in providing a better understanding and visualization of the core principles behind these algorithms. Your comments and suggestions for further improvements are most welcome. Click on the topic of your interest below. Computer Graphics Algorithms: Color Models, 2D and 3D Transformations, Primitive Drawing Algorithms, Splines, and Projections. Also included is a cool Java Robot! Computer Vision Algorithms Effects of Quantization and Resolution, Thinning Algorithm, and Boundary Following Algorithm, Component Labeling Algorithm. Computational Geometry Algorithms Algorithms to generate Convex Hulls. Data Structures and Algorithms Sorting Algorithms, Searching Algorithms, Basic operations on Lists, Stacks, and Queues, Tree Traversal Algorithms and Graph Traversal Algorithms. Also included are the Tower of Hanoi and the N-Queens Problem. Theory of Computing Examples of Finite Automata.

    91. Zuse-Institute Berlin - Visualization And Data Analysis
    the team develops new methods for data analysis, geometry reconstruction, and visualization utilizing powerful algorithms from image analysis, computer graphics and numerical mathematics
    http://www.zib.de/Visual/

    92. The Geomblog: The Perfect Computer For Computational Geometry ?
    Ruminations on computational geometry, algorithms, theoretical computer science The perfect computer for computational geometry ? Behold, the hypercube
    http://geomblog.blogspot.com/2004/12/perfect-computer-for-computational.html
    @import url("http://www.blogger.com/css/blog_controls.css"); @import url("http://www.blogger.com/dyn-css/authorization.css?blogID=6555947"); @import url(http://www.blogger.com/css/navbar/main.css); @import url(http://www.blogger.com/css/navbar/3.css); BlogThis!
    The Geomblog
    Ruminations on computational geometry, algorithms, theoretical computer science and life
    Sunday, December 26, 2004
    The perfect computer for computational geometry ?
    Behold, the hypercube
    posted by Suresh at 12/26/2004 06:24:49 PM
    0 Comments:
    document.write('
    '+nameLabel); document.write('

    93. The Theory Of Computation Group
    Department of computer Science, Faculty of Science. Focus on the design and analysis of algorithms, including parallel and approximation algorithms. With applications in data mining, operating systems, combinatorics, computational geometry, and NPhard problems.
    http://www2.cs.science.cmu.ac.th/person/sanpawat/theory.html
    The Theory of Computation Group
    Group Philosophy Rationality is a powerful tool.
    Group Introduction
    We are a young growing group in the Department of Computer Science, Faculty of Science, Chiang Mai University . All of us share a strongly held belief in rationality and the power of proofs (i.e., experiments are not proofs). Started out as independent study projects for master students and our algorithm class, our group now comprises 12 members and 5 alumni. We are fortunate to have some of the best and most talented students in the country as our group members. This group is intentionally not registered for funding because we want to show that monetary incentives are not more important than the pure joy of discovery and interests in theoretical computer science.
    Group Objectives
    To promote theoretical computer science in Thailand
    To promote rational and critical thinking among Thai students using theoretical computer science
    To exhibit that pure interests in theoretical computer science alone can make great impact without any monetary incentive
    To disseminate discovered knowledge through either national or international publications with an emphasis on international publications
    Honorary Group Members
    Professor Dr. Phillip

    94. 68U: Computer Graphics And Computational Geometry
    68U computer graphics and computational geometry. Introduction. At present there is really nothing here regarding computer graphics per se;
    http://www.math.niu.edu/~rusin/known-math/index/68U05.html
    Search Subject Index MathMap Tour ... Help! ABOUT: Introduction History Related areas Subfields
    POINTERS: Texts Software Web links Selected topics here
    68U: Computer graphics and computational geometry
    Introduction
    At present there is really nothing here regarding computer graphics per se; this is primarily focused on computational geometry. In keeping with the general pattern of use of the Mathematics Subject Classifications, computational topics primarily focused on geometry are classified in sections 51: Geometry and 52: Convex Geometry and their subareas such as 52B: Polygons and polyhedra . This classification is intended for topics whose geometric aspects are fairly straightforward, but for which the main questions involve efficient, accurate computation. Many geometric questions arise involving large sets of points (e.g. which of these points are closest together?) which are arguably combinatorics or statistics , but we have included them here.
    History
    Applications and related fields
    Some problems (e.g. finding the best circle passing through some points) are considered Statistics.

    95. Menu Of Images By Thanos N. Stasinopoulos
    computer processed photography surveying the relationship between look, see and imagine.
    http://www.ntua.gr/arch/geometry/tns/show/
    H i d d e n v i s i o n s
    P h o t o G r a p h i c w o r k s b y T h a n o s N . S t a s i n o p o u l o s The works The digital images exhibited here come from photographs printed on plain paper through a scanner and a personal computer.
    The original pictures come from a wide collection of abstract photographs with painting features created using only the camera lens, where common sights are transformed into apparently new forms, thus formulating a ' re-structured perception ' of reality.
    Subjects are usually details chosen from the everyday environment, in which the alert eye can find creative possibilities, merely by adjusting the frame; the final picture has a totally different atmosphere than the real subject, which is often beyond recognition.
    The original photos come from 35mm transparencies taken with a Nikon FE and assorted lenses. The electronic manipulation has generally been minimal, avoiding the temptation to over-use image processing software.
    Each picture has been reproduced directly from the computer in 5, 10 or 20 numbered duplicates; the medium is Schoeller 200g paper measuring 42x30cm (16.5x11.7")

    96. Lab Geometry - Student@USP - University Of The South Pacific
    Past Exam Papers, Past Exam Papers. computer Bookings, computer Bookings USP Map Layout Click on the Individual Labs to see the Lab geometry
    http://www.student.usp.ac.fj/lab_geometry/lab_geometry.php
    Home
    Student ID: Password:
    You must change your password prior to accessing the Kiosk for the first time.
    Sign-in Help Change Password
    Access Class Shares
    Ask a Librarian Online Learning (WebCT) ... Lecturer/Tutor Guidelines (Laucala Campus) Lab Geometry (Laucala Campus)
    Student Notices Quality Printing Wireless Access Student Policies How to Make Computer Booking ... Quota Information
    General Information FAQ Lab Rules Student Helpdesk Student Vacancies ... Report Lab Offenders Lab Geometry
    Click on the Individual Labs to see the Lab Geometry Top of Page
    Home
    Timetable Calendar ... WebCT
    Please direct all comments and queries to Student HelpDesk

    97. A Survey Of Geometries
    A survey of classical and modern geometries with computer activities, by Arthur Barragar. Errata, further exercises, instructors manual with solutions, Sketchpad and Java demonstrations.
    http://www.nevada.edu/~baragar/geometry.html
    A Survey of Classical and Modern Geometries: with Computer Activities
    Please send comments or reports of errors to baragar@unlv.nevada.edu
    Errata
    Please report errors to baragar@unlv.nevada.edu These files are in pdf format, which can be read by Acrobat Reader , a program distributed by for free by Adobe.
    Extra Exercises (8/25/02):
    This is a collection of remarks, thoughts, and exercises that could have been included in the original text, had I thought or known of them back then. The document is split into two pieces the remarks and exercises, and the solutions to the exercises. The latter document is protected with the same password as appears in the Instructors's Solution Manual (see below).
    Instructors' Solution Manual (for instructors only):
    An instructors' solution manual is available through Prentice Hall . Please contact Jennifer Urban at Jennifer Urban@prenhall.com

    98. DGCI'99 - Discrete Geometry For Computer Imagery 1999
    8th DGCI conference Discrete geometry for computer Imagery 1999.
    http://www.esiee.fr/~dgci99/
    th DGCI conference
    Discrete Geometry
    for Computer Imagery 1999
    Noisy-le-Grand - France March 17-19, 1999
    DGCI'99 is the 8 th in the series of international conferences on Discrete Geometry for Computer Imagery and follows the succesfull 1997 edition held in Montpellier (France). The aim is to federate researchers on discrete geometry, image analysis, image synthesis and discrete models. Discrete geometry plays an important and ever expanding role in the fields of image modelling, synthesis as well as image analysis. It deals with topological and geometric definitions of digitized objects or digitized images. Related algorithms that compute and preserve these properties are basic tools in well-known problems such as shape representation, image generation or transforms, image analysis or pattern recognition, not to list them all. This 8 th
    Program and Photo Album
    Committees
    How to get the proceedings The proceedings of DGCI'99 are available at Springer Verlag , in the Lecture Notes in Computer Science series, vol. 1568.
    DGCI'2000 The next issue of DGCI will be held in Uppsala, Sweden.

    99. Computer Graphics And Computer-Aided Design, Topic 2: Computational Geometry For
    Computational geometry for Engineering Design (computer Graphics and Introduction to techniques for representing geometry for computeraided engineering
    http://www.me.utexas.edu/student/courses/me392gt2.shtml
    PEOPLE: STUDENTS
    UNDERGRAD

    GRADUATE

    FACULTY
    ...
    E.A.C.

    DEPARTMENT: WELCOME
    OFFICES

    LOCATION

    CALENDARS
    ...
    STUDY ABROAD

    RESOURCES: GENERAL ACADEMICS RESEARCH FACILITIES ... COMMITTEES WEBSITE: SEARCH SITE MAP SITE INFO LINKS ... ACCESSIBILITY GRADUATE COURSES ME 392G Computational Geometry for Engineering Design (Computer Graphics and Computer-Aided Design Topic 2) COURSE DESCRIPTION Studies in computer graphics and its application to design. Introduction to techniques for representing geometry for computer-aided engineering design. Review of three-dimensional computer graphics, two- and three-dimensional curve formulations, techniques from algebraic and vector geometry, and implicit versus parametric definitions. Free-form surface formulation and solid modeling. May be repeated for credit when the topics vary. Prerequisite: Graduate standing. Additional prerequisite: Proficiency in C, FORTRAN, or Pascal.

    100. Mathematics Of Perspective Drawing
    The geometry of Perspective Drawing on the computer. Andrejs Treibergs; University of Utah; Department of Mathematics; 155 South 1400 East, Rm. 233
    http://www.math.utah.edu/~treiberg/Perspect/Perspect.htm
    High School Program Lecture
    The Geometry of Perspective Drawing on the Computer
    • Andrejs Treibergs
    • University of Utah
    • Department of Mathematics
    • 155 South 1400 East, Rm. 233
    • Salt Lake City, UTAH 84112-0090
    • E-mail address: treiberg@math.utah.edu
    Table of Contents. Abstract. We present some mathematical ideas that occur in art and computer graphics. We touch upon the geometry of similar triangles, rigid motions in three space, perspective transformations, and projective geometry. We discuss computations behind rendering objects in perspective. We then describe vanishing points, answer how to measure distance in a receding direction in a perspective drawing and why a circle in three space becomes an ellipse when drawn in perspective. We use MAPLE generated computations and graphics to illustrate the ideas.
    Girard Desargues
    Introduction.
    Artists now make amazing images using computers ( e.g.

    Page 5     81-100 of 143    Back | 1  | 2  | 3  | 4  | 5  | 6  | 7  | 8  | Next 20

    free hit counter