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         Computer Chess:     more books (100)
  1. All about chess and computers: Containing the complete works, Chess and computers (Computer chess series)
  2. The Chess Computer Book (Pergamon Chess Openings) by T. D. Harding, 1982-01
  3. 1975 U.S. Computer Chess Championship by David Levy, 1976-01-01
  4. Computer Chess by Ludek Pachman, Vas I. Kuhnmund, 1986-11
  5. Advances in Computer Chess in 3 Parts: Proceedings of the International Conference on Advances in Computer Chess, London, UK, April, 1981 (v. 3) by M. Clarke, 1982-10
  6. Sargon IV Computer Chess by Dan and Kathe Spracklen, 1988-01-01
  7. Computers, Chess, and Cognition
  8. Chess and Computers (Computer Chess Series) by David Levy, 1976-06
  9. 1976 U.S. computer chess championship: Seventh U.S. computer chess championship (Computer chess series) by David N. L Levy, 1977
  10. How to Beat Your Chess Computer (Batsford Chess Library) by Raymond Keene, David Levy, 1992-07
  11. World Computer Chess Championship by Jean Hayes, D.N.L. Levy, 1976-03
  12. Advances in Computer Chess 2 by M. R. B. Clarke, 1980-08
  13. More chess and computers: The microcomputer revolution, the challenge match (Computer chess series) by David N. L Levy, 1980
  14. Computer Chess (A.C.M. monograph series) by Monroe Newborn, 1975-05-30

21. Louis Kessler's Chess And Computer Chess Links
Chess directory with links to primary computer chess sites.
http://www.lkessler.com/cclinks.shtml
Louis Kessler's
Chess and Computer Chess Links
This list is primarily made up of sites of interest to chess players with an interest in the advances of Computer Chess. Of particular interest to me is the earlier stages of development of computer chess programs, primarily through the 1970's (which I was involved in). The main contenders for best program from that era until today also has my interest, as does Kasparov and his "deep" involvement with computers. Permission is granted to reprint or repost any or all of this information for any purpose,
as long as full credit is given to:
Louis Kessler's Chess and Computer Chess Links at
http://www.lkessler.com/cclinks.shtml
along with the Last update date. Last update: Friday January 07 2005 Search Computer Chess Items at:
next
contents help my pages
Contents
  • The Local Chess Scene in Winnipeg, Manitoba, Canada
  • My own Journey into Computer Chess
  • Champions vs Machines
  • Champions vs the World ... my pages
    1. The Local Chess Scene in Winnipeg, Manitoba, Canada
    Chess in Manitoba

    Up to date news and info about the latest local tournaments and players.
  • 22. The Week In Chess
    News updates about chess.
    http://tmsyn.wc.ask.com/r?t=an&s=hb&uid=24312681243126812&sid=343126

    23. Computer Chess Programming Blog Archive About
    computer chess Programming. This is my personal collection of (pointers to) information about computer chess programming.
    http://tmsyn.wc.ask.com/r?t=an&s=hb&uid=24312681243126812&sid=343126

    24. The Computer-Chess Club: Free Membership Application
    The ComputerChess Club is a free service that has been set up by a group of It was felt that a group where a full range of computer chess ideas could
    http://www.talkchess.com/ccc_charter.html
    Computer-Chess Club Message Board Free Membership Application I agree to all the terms and conditions below.
    Sign me up for the Chess Message Boards now!
    Computer-Chess Club Charter
    Important Information - Please Read Carefully
    The Computer-Chess Club is a free service that has been set up by a group of individuals who became concerned with the persistent breaches of netiquette occurring on the newsgroup, rec.games.chess.computer, namely a very high level of off-topic posts and a very high level of personal insults and abuse. It was felt that a group where a full range of computer chess ideas could be discussed, and, if necessary attacked, without also making personal attacks on the deliverer of the ideas, would be productive, and might well encourage various well-known figures who were no longer posting in rec.games.chess.computer to return to the arena of discussion without fear of insult or abuse. Thus, the Computer-Chess Club is a moderated message board which is open to the general public (known as "members"). Its purpose is to allow the members to disseminate and exchange information as it pertains to computer chess without the distractions of personal attacks and off-topic posts. Once a member gains access to the message board, he may read all messages and post new or response messages with the proviso that these new or response messages:

    25. New Scientist Breaking News - New World Computer Chess Champ Crowned
    New world computer chess champ crowned 1342 13 July 2004 NewScientist.com news service Will Knight
    http://tmsyn.wc.ask.com/r?t=an&s=hb&uid=24312681243126812&sid=343126

    26. Computer Chess - Chess Magazine - Chess Computer Ratings
    SS Front computer chess RATINGS from Selective Search Magazine Subscribers alsoget 5% DISCOUNTS off most UK dedicated computer chess prices.
    http://www.elhchess.demon.co.uk/ehss.htm
    Computer Chess RATINGS from Selective Search Magazine
    Special NEW SUBSCRIBER'S OFFER see BELOW . Subscribers also get 5% DISCOUNTS off most U.K dedicated Computer Chess prices
    RATINGS UPDATED: 15/Jun 2005
    I started my Magazine SELECTIVE SEARCH in 1985 - when it was known as 'The Computer Chess News Sheet' Current readership numbers are dropping slightly nowadays, and subscribers total around 200. As well as the COMPUTER RATING LISTS a wide range of Computer Chess issues are covered: Articles and Reviews of latest machines and programs, 'Best-Buy' Guides, Tournament and Match results, Analysed Games, occasional contributions by Programmers, discussion on Computer Progress, Playing Styles, Studies of Positions which confuse computers, plus Readers' contributions, and much more. It is produced bi-monthly, and always includes updated and separate Rating Lists for Dedicated computers (top 100) and PC programs (top 50). I maintain a 'Top Ten' list here, updating it from time to time. The MAGAZINE shows more details, including Ratings of games/matches v. human opposition, and I hope visitors here will consider subscribing, as income I receive from 'SELECTIVE SEARCH' is what keeps the work going!

    27. Computer Chess / GNU Chess
    Contains GNUChess Atari, Chess, computer chess and source code of these for different platforms
    http://users.telenet.be/artificialintelligence/chess/indexGNUChess.html
    Your browser does not support frame extensions.

    28. G13GAM -- Game Theory -- Computer Chess Notes
    The computerchess community is split over this. Most programs use null moves,but switch them off when the number of pieces on the board becomes small and
    http://www.maths.nott.ac.uk/personal/anw/G13GT1/compch.html
    G13GAM Game Theory
    Further notes on computer chess
    Most of these topics are not `examinable'; they are here mainly for interest, especially for those of you who may find yourselves writing programs for some game or other. I have tried to keep the discussion general as far as possible, but a little of it is very chess-specific.
    Source code for a complete program
    If you are a member of this School, then you can look at real, live, code for a chess-playing program in the directory /maths/staff/anw/chess/Notchess on the School's computers. Otherwise, you may be able to explore an equivalent directory using anonymous ftp . The version there is not my current version, and in particular the static evaluation is very limited. You should be warned that Notchess was written some years ago, and the old version you have access to has not been developed since then; there are much better freebie programs around now, especially if you want a seriously strong opponent.

    29. Computer Chess - Wikipedia, The Free Encyclopedia
    In chess, the combined skills of knowledgeable humans and computer chess engines In the early years of computer chess, there were two general schools of
    http://en.wikipedia.org/wiki/Computer_chess
    Computer chess
    From Wikipedia, the free encyclopedia.
    The idea of creating a chess -playing machine dates back to the eighteenth century . Around , the chess playing automaton called The Turk became famous before being exposed as a hoax . After that, the field of mechanical chess research languished until the advent of the digital computer in the . Since then, chess enthusiasts and computer engineers have built, with increasing degrees of seriousness and success, chess-playing machines and computer programs. Chess-playing computers are available for negligible cost, and there are many programs (even the free GNU Chess Amy Pepito Crafty ... Beowulf and more ) that play a game that, with the aid of virtually any modern personal computer can defeat most master players under tournament conditions, while top commercial programs like Shredder or Fritz have surpassed even world champion caliber players at blitz and short time controls. Hydra beat Shredder by 5.5 to 2.5 in 2004 running on 16 nodes; and would seem to be the strongest chess system. One should note however that Hydra was running on technically superior, specially designed hardware architecture, whereas Shredder was running on a conventional computer.
    Contents

    30. Computer Chess Programming » Blog Archive » About
    of (pointers to) information about computer chess programming. computer chessBooks computer chess Journals computer chess Publications
    http://chess.verhelst.org/about/
    Computer Chess Programming
    This is my personal collection of (pointers to) information about computer chess programming. I intend to add more information in the future.

    31. Computer Chess History By Bill Wall (July 18, 2004)
    In 1950, Alan Turing wrote the first computer chess program. computer chessexperts predicted that a computer would be world chess champion in 10 years.
    http://www.geocities.com/SiliconValley/Lab/7378/comphis.htm
    Computer Chess History by Bill Wall
      In 1945 Alan Turing (1912-1954) used chess-playing as an example of what a computer could do. Turing himself was a weak chess player. In 1946 Alan Turing made his first reference to machine intelligence in connection with chess-playing. In 1947, Alan Turing specified the first chess program for chess. In 1948 the UNIVAC computer was advertised as the strongest computer in the world. So strong, that it could play chess and gin rummy so perfectly that no human opponent could beat it. In 1948 Turing challenged Donald Michie to see who could first write a simple chess-playing algorithm. In March, 1949 Claude Shannon (1916-2001) described how to program a computer and a Ferranti digital machine was programmed to solve mates in two moves. He proposed basic strategies for restricting the number of possibilities to be considered in a game of chess. Shannon was an avid chess player. He first proposed his idea of programming a computer for chess at the National Institute for Radio Engineers (IRE) Convention in New York. In 1950, Alan Turing wrote the first computer chess program. The same year he proposed the Turing Test that in time, a computer could be programmed (such as playing chess) to acquire abilities rivalling human intelligence. If a human did not see the other human or computer during an imitation game such as chess, he/she would not know the difference between the human and the computer.

    32. Computer Chess
    Chess Databases; Chess Programs; computer chess Links; computer chess Online Forums computer chess Links. Anticomputer chess by Rafael Vasquez
    http://www.geocities.com/CapeCanaveral/Launchpad/2640/comchess.htm
    Computer Chess
    Index
    Chess Databases
    Chess Programms
    Computer Chess Links
    Computer Chess Online Forums

    33. Chess Message Boards
    Popular message board discussing anything and everything relating to computer chess Programming. Registration required.
    http://www.talkchess.com
    Questions? Speak with us Toll-Free at 1-800-645-4710 or send us E-Mail
    Chess Message Boards
    Click here to sign up for our free message boards
    Forgot your Username and/or Password? Click here!
    The Computer-Chess Club

    34. Computer Chess -- Computers Play Chess And They Play Chess Well
    Computers play chess. They play chess well and they re constantly getting better.Only the top players can beat the best computers. Here s how the computers
    http://chess.about.com/od/computerchess/
    zJs=10 zJs=11 zJs=12 zJs=13 zc(5,'jsc',zJs,9999999,'') About Chess Computer Chess Chess Essentials Rules: How to Play Tools: Basic Concepts ... Help zau(256,140,140,'el','http://z.about.com/0/ip/417/C.htm','');w(xb+xb+' ');zau(256,140,140,'von','http://z.about.com/0/ip/496/7.htm','');w(xb+xb);
    FREE Newsletter
    Sign Up Now for the Chess newsletter!
    See Online Courses
    Search Chess
    Computer Chess Computers play chess and they play chess well
    Computers play chess. They play chess well and they're constantly getting better. Only the top players can beat the best computers. Here's how the computers do it.
    Alphabetical
    Recent How Chess Computers Work 'Computers don't really "play" chess like people do. A computer that is playing chess is not "thinking." Instead, it is calculating through a set of formulas that cause it to make good moves'. From HowStuffWorks. Introduction to Computer Chess by Alejandro López-Ortiz Essay covering 'History of Computer Chess', 'What is computer chess?', 'How do computers play chess?', and 'Why should computers play chess?'. Dated 1993, but still a good introduction. International Computer Games Association (ICGA) Includes articles by the ICGA president and a calendar of computer events. Formerly the International Computer Chess Association (ICCA).

    35. Computer Chess History
    computer chess WebsiteHome of the Genesis chess engine and latest computer chess research by Omid David.
    http://chess.about.com/od/computerchesshistory/
    zJs=10 zJs=11 zJs=12 zJs=13 zc(5,'jsc',zJs,9999999,'') About Chess Computer Chess Computer chess history Chess Essentials Rules: How to Play Tools: Basic Concepts ... Help zau(256,140,140,'el','http://z.about.com/0/ip/417/C.htm','');w(xb+xb+' ');zau(256,140,140,'von','http://z.about.com/0/ip/496/7.htm','');w(xb+xb);
    FREE Newsletter
    Sign Up Now for the Chess newsletter!
    See Online Courses
    Search Chess
    Computer Chess History
    Computers have had a profound impact on the game of chess. In the relatively short time that they have existed, they have generated a significant history covering both hardware and software.
    Alphabetical
    Recent A Short History of Computer Chess History with lots of photos by Frederic Friedel, the founder of ChessBase. Who could know computer history better? Computer Chess History A comprehensive overview of computer chess by the CSVN (Dutch Computer Chess Association). Crosstables and game scores for most major events held over the last 30 years, including Computer vs. Computer and Human vs. Computer. Computer Chess History by Bill Wall History by the Web's great compiler of historical chess facts and trivia. Frequently copied by other sites.

    36. Bar-Ilan University - World Computer Chess Championship 2004

    http://www.cs.biu.ac.il/games/

    37. Computer Chess
    Gerbil is a fully functional chess engine that you can download. It ismy real chess engine. Included is some information about Ferret s results,
    http://www.seanet.com/~brucemo/chess.htm

    Gerbil
    Gerbil is a fully functional chess engine that you can download. You get everything the source, the executable (a Winboard engine), and an opening book. It's not very strong, but it's all there so you can look at it.
    Ferret
    Ferret is not yet available for public consumption. It is my "real" chess engine. Included is some information about Ferret's results, games, etc.
    Send mail to brucemo@seanet.com with questions or comments about this web site.
    Last modified: 11/04/02

    38. Computer Chess - A Memorial To Brute Force
    I also present several challenges to current computer chess programmers, computer chess at the U. of M. A program has resided on TSO for the past two
    http://www.lkessler.com/brutefor.shtml
    Computer Chess
    A Memorial to BRUTE FORCE
    by Louis Kessler
    Winnipeg, Manitoba, Canada
    This page is dedicated to my computer program "Brute Force", a chess-playing program that participated in the 8th and 9th North American Computer Chess Championships in 1977 and 1978. I hope you find this presentation interesting, especially from a historical viewpoint. I also present several challenges to current computer chess programmers, and in so doing, hope that these can stimulate new thoughts in the advances of computer chess programming and artificial intelligence. next contents my pages
    Contents
  • The Beginnings of a Chess-playing Program
  • BRUTE FORCE vs FINESSE
  • Preparing for World-Class Competition
  • Seattle, Washington, 1977 - The 8th N.A.C.C.C. ...
  • More Information about Chess and Computer Chess Also feel free to interactively play the BRUTE FORCE games next prev contents ... my pages
    The Beginnings of a Chess-playing Program
    I was fortunate enough to have entered high school at the beginning of the computer revolution. In 1972, our city's high schools were provided access to a Control Data Corporation mainframe computer. The access was via a card reader and printer in our school. We had two keypunches and the students were allowed to keypunch programs onto cards, submit the cards via the card reader, and wait a few minutes for the program listing and output to be returned and printed. I immediately took to this, card punching programs in the FORTRAN programming language for all sorts of things. I starting keeping statistics for my touch football team. I set up a school date-matching service, and had everyone in school - students and teachers included - fill out an Optical Mark Reading (OMR) card answering questions about themselves and what they would like in their date. I even figured out a way to simulate a hockey game complete with team and individual scoring statistics; we had 12 friends each pick a team and I simulated a complete 72 game professional hockey season, posting the game summaries, team standings, and scoring stats each week.
  • 39. Daily Chess Columns
    So it seemed unlikely that computers would ever play masterlevel chess. It won the world computer chess championship and all other computer tournaments
    http://www.chessbase.com/columns/column.asp?pid=102

    40. 14th International Computer Chess Championship - IPCCC 2005 In Paderborn

    http://www.uni-paderborn.de/~IPCCC
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