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         Artificial Life:     more books (100)
  1. Magical A-Life Avatars by Peter Small, 1998-11-01
  2. Virtual Organisms: The Startling World of Artificial Intelligence by Mark Ward, 2000-03-10
  3. Genesis Redux: Essays in the History and Philosophy of Artificial Life
  4. Anticipatory Behavior in Adaptive Learning Systems: From Brains to Individual and Social Behavior (Lecture Notes in Computer Science / Lecture Notes in Artificial Intelligence)
  5. Artificial Life Models in Hardware
  6. Artificial Life Possibilities: A Star Trek Perspective (Game Development Series) by Penny Baillie-de Byl, 2006-01-12
  7. The Essential Turing: Seminal Writings in Computing, Logic, Philosophy, Artificial Intelligence, and Artificial Life plus The Secrets of Enigma by Alan M. Turing, 2004-11-18
  8. Artificial Life by Michael Gessner, 2009-07-02
  9. Artificial Life III: Proceedings of the Workshop on Artificial Life Held June 19 by Christopher G.; Artificial Life Workshop 1992 Santa Fe, N.M.) Langton, 1993
  10. Multi Agent Systems for Artificial Life Domain: Using Multi Agent system for modeling and simulation of the anticipation behavior and its application in real life domain by Ahmed Elmahalawy, 2010-03-11
  11. Artificial Reef Evaluation: With Application to Natural Marine Habitats (Marine Science)
  12. Intoxication: Life in Pursuit of Artificial Paradise by Ronald K. Siegel, 1991-12
  13. Mechanisms, Symbols, and Models Underlying Cognition: First International Work-Conference on the Interplay Between Natural and Artificial Computation, ... Computer Science and General Issues) (Pt. 1)
  14. Spatiotemporal Models in Biological and Artificial Systems (Frontiers in Artificial Intelligence and Applications, Vol. 37)

101. Red Bird Island: Artificial Life
Simple world with automata that act to form complex systems. Implimented on the Macintosh.
http://homepage.mac.com/redbird/brew/alife.html
Artificial Life
Tasking Ants 1.0 Download: Local Requires Cocoa Based on an article that I read, this models how ants assign tasks in the mound. It's limited and only works with a very large number of ants, but the code is still interesting. Swarming Flies 1.0.6 Download: Local Requires Cocoa The flies' main objective is to swarm: stay near other flies. With a large enough space and number of flies, patterns and trends begin to emerge. Interesting to watch. Schooling Fish 1.1.6 Download: Local Requires Cocoa This is a Boids like system where fish use basic rules about the motion of their neighbors to school. Contains some preset experiments for you to play with, or build your own. Fish Tank 1.2.1 Download: Local Requires Cocoa for source. This little program puts a fish tank on your screen, with the fishes swiming around at random, eating food that you can put in the tank, swiming through bubbles, avoiding each other. A way for fish lovers to relax. Return to Red Bird Island: Downloads Enjoy this page? Show your support Last updated Wednesday, 30 July, 2003

102. Artificial Life In Computer Graphics
Videos from the SIGGRAPH 9 Course on artificial life. Flocks (Craig Reynolds Quicktime, 10 mbytes) Fish (Dimetri Terzopoulos - Quicktime, 14 mbytes)
http://www.siggraph.org/education/materials/HyperGraph/animation/art_life/art_li
Artificial Life in Computer Graphics

103. Get A-Life
An overview essay on some aspects of artificial life.
http://www.infidels.org/~meta/getalife/index.html

104. ECAL'95 Call For Papers
Semantic Closure A guiding notion to ground artificial life; Jon Umerez et al. Grounding and the Entailment Structure in Robots and artificial life;
http://kal-el.ugr.es/ecal95.html
3rd. European Conference on Artificial Life
Granada, Spain, 4-6 June, 1995.
Organized by:
Universidad de Granada
Universidad Complutense de Madrid
Index
Papers Available in the Springer Book
Opening session
P. Schuster , IMB, Jena (D), W. Fontana , U. of Wien (A).
Closing session
I. Stengers , ULB, Brussels (B); E. Minch , Stanford U., CA (USA).
Foundations and Epistemology

105. Www.brunel.ac.uk8080/research/AI/alife/home.htm
artificial life VIIartificial life VII, Portland, OR, USA, August 2000.
http://www.brunel.ac.uk:8080/research/AI/alife/home.htm

106. Artificial Life
artificial life (Alife) is a field of study devoted to understanding life by artificial life is an alternative lifeforms - literally life made by Man
http://www.doc.ic.ac.uk/~nd/surprise_96/journal/vol2/tcw2/article2.html
Introduction
Artificial life (Alife) is a field of study devoted to understanding life by attempting to derive general theories underlying biological phenomena, and recreating these dynamics in other physical media - such as computers - making them accessible to new kinds of experimental manipulation and testing. This scientific research links biology and computer science. Artificial life is an alternative life-forms - literally "life made by Man rather than by Nature." Artificial cells are used rather than living cells. While biological research is essentially analytic, attempting to break down complex phenomena into their basic components, Alife is synthetic, trying to construct phenomena from their elemental units - put together systems that behave like living organisms. In addition to providing new ways for studying biological phenomena associated with life on Earth, life-as-we-know-it, Alife lets us extend our studies to the larger domain of "biologically" possible life, life-as-it-could-be [Langton 1992]
The Importance of Evolution
Evolution is central to Alife research. It offers the possibility of adaptation to a dynamic environment - when an unforeseen event occurs, the system can evolve, in analogy to nature. Genetic programming has been successfully applied by Koza to tackle several problems

107. Creature Labs
Innovative company researching artificial life technology to produce believable digital and mechanical creatures. Download and Developer sections.
http://www.creaturelabs.com

108. Artificial Life, Alife , Evolving Artificial Brains - Àΰø»ý¸í, Àΰø
artificial life . Articles for artificial life Artificial Brains artificial life alife intelligence consciousness self.
http://brainew.com/research/alife/
Home Selections Brain AI ... Personal visit count: 30775
Artificial Life - Àΰø»ý¸í
The Recent Articles in Artificial Alife
Board Subject Author Time Artificial Life [news] ħÆÒÁö À¯ÀüÀÚ ¸ðµÎ ¹àÇô³» chopin Artificial Life [future article] Beyond Evolution chopin Artificial Life My paper for artificial brain evolution just has been published on Artificial Life, MIT Press Chopin Artificial Life [future article] Complete Form of Life chopin Artificial Life Resource Robot bird 2 chopin Artificial Life My paper will appear in the forthcoming issue of Artificial Life, MIT Press. chopin Artificial Life [link] Digital Physics * chopin Evolutionary Artificial Brains Question and Answer to Evbrain. Chopin Artificial Life chopin Artificial Life chopin Home Next new list
Home
Selections Brain AI ... Personal artificial life alife intelligence Àΰø»ý¸í ÀΰøÁö´É ÀÚ¾Æ consciousness self

109. Center For Complex Systems Research
Founded in 1986, the Center for Complex Systems Research studies systems that display adaptive, selforganizing behavior and systems that are usually characterized by a large throughput, such as turbulent flow, lightning, and the flow of information through the internet. Models and techniques drawn from nonlinear dynamics and chaos, neural nets, cellular automata, artificial life, and genetic algorithms are then developed to describe these complex systems. A collection of technical reports and scientific publications of CCSR researchers is available.
http://www.ccsr.uiuc.edu
Center for Complex Systems Research
University of Illinois
ABOUT PEOPLE RESEARCH EDUCATION SEMINAR/SYMPOSIUM ... RECENT PUBLICATIONS
The Center for Complex Systems Research (CCSR) studies systems that display adaptive, self-organizing behavior and systems that are usually characterized by a large throughput, such as turbulent flow, lightning, and the flow of information through the internet. To describe these complex systems, we develop models and techniques drawn from nonlinear dynamics and chaos, neural nets, cellular automata, artificial life, and genetic algorithms. Each year CCSR organizes and hosts the conference Understanding Complex Systems The Center for Complex Systems Research has a rich history. Founded in 1986 by Stephen Wolfram, the center was later led by Norman Packard and E. Atlee Jackson. A collection of technical reports and scientific publications of CCSR researchers ranging from cellular automata to entrainment control of chaos, experimental studies of turbulent flows, chaotic electronic circuits, and fractal agglomeration patterns is available. The research at CCSR is supported by the National Science Foundation Grant No. NSF PHY 01-40179, NSF DMS 03-25939 ITR, and NSF DGE 03-38215

110. James Greenbank's HomePage: Wonders Of The World
artificial life and Creature Behaviour An overview. Creature Behaviour Simulator FREE! My artificial life Simulation, programmed in Java.
http://members.fortunecity.com/jngreenb/
web hosting domain names photo sharing
Wonders of the world...
Great Links, Pictures, Quotes, Free programs!
(what more do you want?)
Free Programs Some programs and games that can be downloaded.
Bizarre things, screen savers, etc.
Pictures
- Some stunning art. Quotes - from some of my favourite writers. Are you human ? - then read these and be moved. Great Links Including my favorite sites and people!
Also, interesting and useful sites on Java and AI.
Artificial Life and Creature Behaviour
- An overview 'Creature Behaviour Simulator' FREE! My Artificial Life Simulation, programmed in Java.
You can download the program and its source code from here.
About Me
Who am I? Who is anyone?
I think therefore I am
This page has been visited times.
Do you like my site?.. Feel free place a Link to me on your page.
http://members.fortunecity.com/jngreenb/index.html
Artificial Life Overview The Simulator Other things ... About Me
Wonders of the World / WEB Pages by James Greenbank / jgreenbank@bigfoot.com / Revised 03 Nov 03 web hosting domain names web design online games ... advertising online

111. Artificial Life Links
The field of artificial life has fascinated me for several years now. artificial life is breaking down the barriers between our ideas of machines and
http://www.arch.usyd.edu.au/~rob/links/artificial-life.html
The field of Artificial Life has fascinated me for several years now. The idea that life can be defined without the dependence upon the carbon-based matter of which we are made is both alluring and frightening. The technologies which many researchers are using to study artificial life are often hypnotic in their actions, stirring deep emotional responses within observers who can recognise certains life-like qualities in their behaviour. It is hard to resist the temptation to assign intentions normally reserved for living organisms. Artificial life is breaking down the barriers between our ideas of machines and organisms If you would like an easily accessible demonstration of artificial life I would encourage you to purchase a copy of Creatures by CyberLife . It is not only an engaging open-ended game but also an advanced simulation of "intelligent agents" in a complex environment.
Resources
ENCORE!
The Hitch-hiker's Guide to Evolutionary Computing.
Nova Genetica
An excellent resource for those interested in studying genetic algorithms.

112. Digital Biology
Digital Biology was established in order to conduct research into, and develop technology based on, artificial life.
http://www.digitalbiology.com/
Pushing the boundaries of scientific illustration... Bring your exhibits to life! By utilizing advances in the game technology industry, 3d graphics hardware, and artificial life research, Digital Biology has developed proprietary computer animation software for creating real-time, photo-realistic interactive simulations of biological phenomena that push the boundaries of scientific illustration. The end result is multimedia content that is both highly entertaining and educational These custom simulations are designed to run on affordable desktop computers without the need for expensive, specialized hardware, and can be optionally displayed on large, high resolution screens for a captivating viewer experience. These simulations can also be continuously updated and customized to reflect exhibitor needs, and they provide the ideal medium for visualizing hard-to-observe natural phenomena or difficult-to-explain biological concepts. They can even be used to 'bring to life' extinct fauna. Key features of these simulations include:
  • real-time interaction among organisms as well as between organisms and the viewer

113. Artificial Life And Other Experiments
artificial life and genetic algorithm experiments in java and tcl with free source code; 3D doll pictures and web design experiments.
http://arieldolan.com/
Home Page Email Site Map Home 1. The Alife I am fascinated by these three ideas about Evolution Artificial Life , and Computers
  • The idea that complex, sophisticated, adaptive solutions can be generated by automatic, blind, knowledge-lacking mechanisms ( Evolution
  • The idea that complex systems, such as life, are actually the emergent behaviors of systems with many elements that interact according to simple, local rules ( Artificial Life
  • The idea that a personal desktop or notebook can be used as a laboratory tool, for conducting scientific experiments from one's home ( Computers
Contains various experiments in web site design and navigation, Photo Manipulation, Bioinformatics, ASP, ASP.NET, XML, VML and Alife 2. The Dolls I used plastic dolls as words, and made them say what I wanted: "When I use a word," Humpty Dumpty said in rather a scornful tone, "it means just what I choose it to mean- neither more nor less." "The question is," said Alice, "whether you CAN make words mean so many different things."

114. Artificial Life
artificial life. Go to the journal s homepage. Click for more detail about the paper. Click ( ) to the citation page.
http://www.isrl.uiuc.edu/~amag/langev/pubtype/article_ArtificialLife.html
HOME Journal List :: Journal
Artificial Life
Go to the journal's homepage Click [ ) to the citation page. Forthcoming Brighton, H. and Kirby, S. (forthcoming) Understanding linguistic evolution by visualising the emergence of topographic mappings. Artificial Life Kniemeyer, O. Buck-Sorlin, G. H. , and Kurth, W. (2004) A Graph Grammar Approach to Artificial Life. Artificial Life Smith, A. D. M. (2003) Intelligent Meaning Creation in A Clumpy World Helps Communication. Artificial Life Smith, K. Kirby, S. , and Brighton, H. (2003) Iterated Learning: a framework for the emergence of language. Artificial Life Zuidema, W. and Westermann, G. (2003) Evolution of an Optimal Lexicon under Constraints from Embodiment. Artificial Life Brighton, H. (2002) Compositional Syntax from Cultural Transmission. Artificial Life Kirby, S. (2002) Natural Language from Artificial Life. Artificial Life Munroe, S. and Cangelosi, A. (2002) Learning and the evolution of language: The role of cultural variation and learning costs in the Baldwin Effect. Artificial Life Wheeler, M.

115. Alife.net - Main:
Promotes the artificial life community by offering news, discussions, polls, software. Free registration.
http://www.alife.net/
Main Hot Topics Games General ... Main September 16, 2005, 6:24 PM : Please sign in or register for a free account . Get information about membership.
. . . Who's chatting now: SUBMIT STORY Click the button below to submit an artificial life story or news:
N E W S
By
Ramos
Thu Mar 21, 2002 02:19 PM
Two online works are now available, concerning two book chapters on the application of aLife (namely Ant Systems) on Art and Architecture.
[1] ON THE IMPLICIT AND ON THE ARTIFICIAL - Morphogenesis and Emergent Aesthetics in Autonomous Collective Systems:
alfa.ist.utl.pt . . .

[2] SWARM PAINTINGS - Non-Human Art: www.lxxl.pt . . .
The former is the technical aLife explanation and discussion, while the later is the result and the artistic discussion. Other applications of Ant Systems into Data Mining, Image perception and processing, Classification and Pattern Recognition are available here: alfa.ist.utl.pt . . .
(please check refs. 29, 37 and 42). 1 reply Is Quantum Evolution The New Science Of Life? By webmaster Sat Feb 05, 2000 05:15 PM

116. EFF "Net Culture - Artificial Life & Intelligence" Archive
EFF Net Culture artificial life Intelligence Archive. http//www.eff.org/pub/Net_culture/AI/. Last Updated Thu Mar 13 104254 PDT 2003
http://www.eff.org/Net_culture/Artificial_life/
EFF Home Page Alerts Topic Index
EFF "Net Culture - Artificial Life & Intelligence" Archive
http://www.eff.org/pub/Net_culture/AI/ Last Updated Thu Mar 13 10:42:54 PDT 2003
Files
Subdirectories On-Site Links Off-Site Links
Files in this Archive
artifice_and_intelligence.paper
Alan Roberts attempts to debunk Artificial Intelligence. (1993)
artificial_life.article
Article by Seeker1 about the development of "artificial life," programs that model cellular evolution and the effect of such programs on science, from biology to physics.
brookings.newsbyte
Brief newsbite about a new program developed at the Brookings Institute that models societal evolution.
fuzzy_logic_japan.article
short article about software design in Japan, illustrating a fuzzy logic concept (3 values instead of only "true" or "false": "true", "false", "not false" in which "not false" may be set to "false".
hycon.concept
Explanation of the concept of the "hycon": a computer "agent", artificially intelligent, and considered an entity with its own rights, even citizenship.
wallowing_in_lingo.html

117. Artificial Life As Philosophy
Is artificial life best seen as a new philosophical method or a new phenomenon? In short, artificial life research is the creation of prosthetically
http://ase.tufts.edu/cogstud/papers/alifephl.htm
Artificial Life as Philosophy
Daniel C. Dennett Center for Cognitive Studies for Artificial Life , vol 1, no. 1
Artificial Life as Philosophy There are two likely paths for philosophers to follow in their encounters with Artificial Life: they can see it as a new way of doing philosophy, or simply as a new object worthy of philosophical attention using traditional methods. Is Artificial Life best seen as a new philosophical method or a new phenomenon? There is a case to be made for each alternative, but I urge philosophers to take the leap and consider the first to be the more important and promising. Philosophers have always trafficked in thought experiments, putatively conclusive arguments about what is possible, necessary, and impossible under various assumptions. The cases that philosophers have been able to make using these methods are notoriously inconclusive. What "stands to reason" or is "obvious" in various complex scenarios is quite often more an artifact of the bias and limitations of the philosopher's imagination than the dictate of genuine logical insight. Artificial Life, like its parent (aunt?) discipline, Artificial Intelligence, can be conceived as a sort of philosophythe creation and testing of elaborate thought experiments, kept honest by requirements that could never be imposed on the naked mind of a human thinker acting alone. In short, Artificial Life research is the creation of prosthetically controlled thought experiments of indefinite complexity. This is a great way of confirming or disconfirming many of the intuitions or hunches that otherwise have to pass as data for the sorts of conceptual investigations that define the subject matter of philosophy. Philosophers who see this opportunity will want to leap into the field, at whatever level of abstraction suits their interests, and gird their conceptual loins with the simulational virtuosity of computers.

118. Artificial Life
People, institutions and projects related to artificial life, brought to you by your About.com Guide.
http://psychology.about.com/od/artificiallife/
zJs=10 zJs=11 zJs=12 zJs=13 zc(5,'jsc',zJs,9999999,'') About Homework Help Psychology Cognitive Psychology ... More A.I. Related Topics Artificial Life Homework Help Psychology Essentials Psychology Glossaries ... Help zau(256,140,140,'el','http://z.about.com/0/ip/417/C.htm','');w(xb+xb+' ');zau(256,140,140,'von','http://z.about.com/0/ip/496/7.htm','');w(xb+xb);
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Artificial Life - A.I.
People, institutions and projects related to Artificial Life research.
Alphabetical
Recent Up a category Get A(rtificial) Life! Short review of the most popular Artificial Life simulators. AI and A-Life Welcome to the universe of humanoid robots, intelligent insects and virtual creatures designed to fly real planes... Alife Database A searchable database of Alife related sites on the Net, automatically gathered by an intelligent search bot. Alife FAQ Alife FAQ and the supplemental resources for the comp.ai.alife. ALife Games ALife Games has the objective of creating virtual worlds where genuine evolution will help us create interesting and hopefully intelligent artificial life entities.
more from your guide Alife Journal A quaterly journal from The MIT Press, is intended to be the primary forum for the dissemination of scientific and engineering research in the field of artificial life.

119. Physis - Platform For Digital Evolution
Physis is a software platform for testing the evolvability of different assembly like programming languages.
http://physis.sourceforge.net
Physis - software tool for studying the evolution of self-replcating machine-code computer programs.
Physis - a versatile term in ancient greek philosophy. Its meanings are:
nature, origin, spring, birth, growth, increase, constitution, character, peculiarity, essence, substance, exterior, outward form, appearance, nature of soul/spirit, character, personality, natural inclinations, (animal) instinct, regular order of nature, creator nature, primary element, creation, creature, species, sex
shortly we can say it is the vast creative power of nature, more specifically nowadays we call it simply evolution. The ultimate goal of this project is to let this power free in digital computers, and waiting for the e-cambrian explosion. Hence the name, physis.
According to our approach living organisms and computer programs are beautiful structures and are pretty much the same thing. For a more down-to-earth summary of this work please press the 'Research' button. ;)
The old website can be found here , although it's no longer maintained and may contain obsolete information. [and I have no time to maintain a hungarian version, any volunteers? ]

120. Artificial Life
artificial life. artificial life (MIT Press). Volume 10 2004 Volume 9 2003 Volume 8 2002 Volume 7 2001 Volume 6 2000 Volume 5 1999
http://www.informatik.uni-trier.de/~ley/db/journals/alife/
Artificial Life
Artificial Life MIT Press DBLP: [ Home Author Title Conferences ... Journals
Sat Sep 17 01:13:09 2005 by Michael Ley ley@uni-trier.de

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